Spell Critters of the world, Unite!

WolSHaman

knowledgeably ignorant
Reaction score
51
Targeted channeled ability.
Difficulty to import: medium-hard
GUI or JASS: GUI
MUI: Can have up to 500 units casting at once.
Thanks to Flare for his GUI-MUI tutorial, it really helped!

Description: The critter lord summons wave after wave of exploding suicidal critters to attack the targeted enemy. Each critter deals 30 damage per level of the ability.

Note: According to some other people who saw this spell, I have learned that some young and foolish minds believe that this spell could possibly be construed as bloody and/or gory. If this offends you, I suggest you not play the map.

How to import:
1- First, import all of the variables exactly as they appear in the variable editor, except for allplayers, the player group one, you don't need to import that one, I just used it so that you could see the whole map.
2- go to the object editor and go to the abilities tab. copy the ability from their and paste it into your map, then copy and paste all the units from this map into the map you want the spell in.
3- copy and paste all the triggers from this map into the map you want them in, importing the triggers titled "melee initialization" and "aasb" last, import all the other triggers first. Now, here's the triggers used in this map:
detect damage triggers (add these two triggers only after you've imported the other triggers):
initialization
Code:
Melee Initialization
    Events
        Map initialization
    Conditions
    Actions
        Set startingunits = (Units in (Playable map area))
        Unit Group - Pick every unit in startingunits and do (Actions)
            Loop - Actions
                Trigger - Add to explode suiciders <gen> the event (Unit - (Picked unit) Takes damage)
        Custom script: call DestroyGroup (udg_startingunits)
        Set allplayers = (All players)
        Set suicidetype[1] = Suicidal Chicken
        Set suicidetype[2] = Suicidal Frog
        Set suicidetype[3] = Suicidal Rabbit
        Set suicidetype[4] = Suicidal Rat
        Set suicidetype[5] = Suicidal Sheep
detecting units after initialization
Code:
aasb
    Events
        Unit - A unit enters (Playable map area)
    Conditions
    Actions
        Trigger - Add to explode suiciders <gen> the event (Unit - (Triggering unit) Takes damage)

Next, we need the triggers to determine the caster and target, and to spawn the critters periodically:
determining the caster and the target
Code:
Set caster and stuff
    Events
        Unit - A unit Starts the effect of an ability
    Conditions
        (Ability being cast) Equal to Critters of the World, unite! 
    Actions
        If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            If - Conditions
                customvalue Greater than or equal to 500
            Then - Actions
                Set customvalue = 1
            Else - Actions
                Set customvalue = (customvalue + 1)
        Unit Group - Add (Triggering unit) to creepunitecasters
        Unit Group - Add (Target unit of ability being cast) to creepunitevictims
        Set caster[customvalue] = (Triggering unit)
        Set target[customvalue] = (Target unit of ability being cast)
removing the caster and target when the unit stops casting
Code:
stop casting
    Events
        Unit - A unit Stops casting an ability
        Unit - A unit Finishes casting an ability
    Conditions
        (Ability being cast) Equal to Critters of the World, unite! 
    Actions
        Unit Group - Remove (Triggering unit) from creepunitecasters
        Unit Group - Remove (Target unit of ability being cast) from creepunitevictims
removing the target when the target dies
Code:
stop casting 2
    Events
        Unit - A unit Dies
    Conditions
    Actions
        Unit Group - Remove (Triggering unit) from creepunitevictims
Lastly, we need the trigger that periodically spawns the suicidal critters and causes them to damage the enemy.
the periodic spawning
Code:
periodic attack
    Events
        Time - Every 0.50 seconds of game time
    Conditions
    Actions
        For each (Integer A) from 1 to 500, do (Actions)
            Loop - Actions
                If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                    If - Conditions
                        (caster[(Integer A)] is in creepunitecasters) Equal to True
                        (target[(Integer A)] is in creepunitevictims) Equal to True
                        (target[(Integer A)] is alive) Equal to True
                        (caster[(Integer A)] is alive) Equal to True
                    Then - Actions
                        Set temp_point = ((Position of target[(Integer A)]) offset by (Random real number between 300.00 and 800.00) towards (Random real number between 0.00 and 359.99) degrees)
                        Unit - Create 1 suicidetype[(Random integer number between 1 and 5)] for (Owner of caster[(Integer A)]) at temp_point facing Default building facing degrees
                        Unit - Set the custom value of (Last created unit) to (Integer A)
                        Unit - Order (Last created unit) to Attack target[(Integer A)]
                        Unit - Add a 3.00 second Generic expiration timer to (Last created unit)
                        Custom script: call RemoveLocation (udg_temp_point)
                    Else - Actions
the damaging note- the events for this trigger were added in the detect damage triggers, so you don't need to worry about that
Code:
explode suiciders
    Events
    Conditions
        Or - Any (Conditions) are true
            Conditions
                (Unit-type of (Damage source)) Equal to Suicidal Chicken
                (Unit-type of (Damage source)) Equal to Suicidal Frog
                (Unit-type of (Damage source)) Equal to Suicidal Rabbit
                (Unit-type of (Damage source)) Equal to Suicidal Rat
                (Unit-type of (Damage source)) Equal to Suicidal Sheep
    Actions
        Unit - Cause caster[(Custom value of (Damage source))] to damage target[(Custom value of (Damage source))], dealing (30.00 x (Real((Level of Critters of the World, unite!  for caster[(Custom value of (Damage source))])))) damage of attack type Spells and damage type Normal
        Unit - Explode (Damage source)
note to foodflare: if you read this and think "hey, Crazed_Hobo made this wtf, keep in mind that I am Crazed_Hobo, I just use this Alias on thehelper.
Anyways, enjoy the spell!
 

Attachments

  • Critter Unity.w3x
    23 KB · Views: 223

darkRae

Ueki Fan (Ueki is watching you)
Reaction score
173
For the summoning part, actually you can shorten the code greatly by storing every Suicidal unit type into variables, then spawn them randomly, like :

Code:
Set SuicidalType[1] = Suicidal Chicken
Set SuicidalType[2] = Suicidal Rat
Set SuicidalType[3] = Suicidal Frog
etc.
Code:
Unit - Create 1 SuicidalType[Random integer between 1 to 3] and so on....
 

WolSHaman

knowledgeably ignorant
Reaction score
51
For the summoning part, actually you can shorten the code greatly by storing every Suicidal unit type into variables, then spawn them randomly, like :

Code:
Set SuicidalType[1] = Suicidal Chicken
Set SuicidalType[2] = Suicidal Rat
Set SuicidalType[3] = Suicidal Frog
etc.
Code:
Unit - Create 1 SuicidalType[Random integer between 1 to 3] and so on....

Makes sense, good call!

Edit: fixed
 
General chit-chat
Help Users
  • No one is chatting at the moment.
  • Varine Varine:
    How can you tell the difference between real traffic and indexing or AI generation bots?
  • The Helper The Helper:
    The bots will show up as users online in the forum software but they do not show up in my stats tracking. I am sure there are bots in the stats but the way alot of the bots treat the site do not show up on the stats
  • Varine Varine:
    I want to build a filtration system for my 3d printer, and that shit is so much more complicated than I thought it would be
  • Varine Varine:
    Apparently ABS emits styrene particulates which can be like .2 micrometers, which idk if the VOC detectors I have can even catch that
  • Varine Varine:
    Anyway I need to get some of those sensors and two air pressure sensors installed before an after the filters, which I need to figure out how to calculate the necessary pressure for and I have yet to find anything that tells me how to actually do that, just the cfm ratings
  • Varine Varine:
    And then I have to set up an arduino board to read those sensors, which I also don't know very much about but I have a whole bunch of crash course things for that
  • Varine Varine:
    These sensors are also a lot more than I thought they would be. Like 5 to 10 each, idk why but I assumed they would be like 2 dollars
  • Varine Varine:
    Another issue I'm learning is that a lot of the air quality sensors don't work at very high ambient temperatures. I'm planning on heating this enclosure to like 60C or so, and that's the upper limit of their functionality
  • Varine Varine:
    Although I don't know if I need to actually actively heat it or just let the plate and hotend bring the ambient temp to whatever it will, but even then I need to figure out an exfiltration for hot air. I think I kind of know what to do but it's still fucking confusing
  • The Helper The Helper:
    Maybe you could find some of that information from AC tech - like how they detect freon and such
  • Varine Varine:
    That's mostly what I've been looking at
  • Varine Varine:
    I don't think I'm dealing with quite the same pressures though, at the very least its a significantly smaller system. For the time being I'm just going to put together a quick scrubby box though and hope it works good enough to not make my house toxic
  • Varine Varine:
    I mean I don't use this enough to pose any significant danger I don't think, but I would still rather not be throwing styrene all over the air
  • The Helper The Helper:
    New dessert added to recipes Southern Pecan Praline Cake https://www.thehelper.net/threads/recipe-southern-pecan-praline-cake.193555/
  • The Helper The Helper:
    Another bot invasion 493 members online most of them bots that do not show up on stats
  • Varine Varine:
    I'm looking at a solid 378 guests, but 3 members. Of which two are me and VSNES. The third is unlisted, which makes me think its a ghost.
    +1
  • The Helper The Helper:
    Some members choose invisibility mode
    +1
  • The Helper The Helper:
    I bitch about Xenforo sometimes but it really is full featured you just have to really know what you are doing to get the most out of it.
  • The Helper The Helper:
    It is just not easy to fix styles and customize but it definitely can be done
  • The Helper The Helper:
    I do know this - xenforo dropped the ball by not keeping the vbulletin reputation comments as a feature. The loss of the Reputation comments data when we switched to Xenforo really was the death knell for the site when it came to all the users that left. I know I missed it so much and I got way less interested in the site when that feature was gone and I run the site.
  • Blackveiled Blackveiled:
    People love rep, lol
    +1
  • The Helper The Helper:
    The recipe today is Sloppy Joe Casserole - one of my faves LOL https://www.thehelper.net/threads/sloppy-joe-casserole-with-manwich.193585/
  • The Helper The Helper:
    Decided to put up a healthier type recipe to mix it up - Honey Garlic Shrimp Stir-Fry https://www.thehelper.net/threads/recipe-honey-garlic-shrimp-stir-fry.193595/

      The Helper Discord

      Members online

      No members online now.

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top