G
GARM
Guest
Hey guys. I am working on a Capture the flag map right now. The problem is, i need the flags for both teams to belong to players. However, if its 4v4 and a person that the flag is assigned to leaves, then the game is over. I was considering making it 3v3 and have the flags belong to the cpu or be neutral, but problem is the game would be very dull then...just 3 marines running around for each team. I really think this would be a better 4v4 map. However, is there anyway to make it so the flag doesnt depend on sum1? I was thinking about using scm toolkit to add a 9th player, however, you cant use StarEdit to give an added player triggers. So therefore, I dont know what to do. If anyone has any solution/suggestion Id really appreciate it. Thanks.
(its ctf, so when sum1 gets flag, it removes team flag then if that persons guy dies, it makes a flag where he died for the other team.)
(its ctf, so when sum1 gets flag, it removes team flag then if that persons guy dies, it makes a flag where he died for the other team.)


