Custom Abilities

  • Thread starter Thread starter GamerXII
  • Start date Start date
G

GamerXII

Guest
I'm making my own "dota/the great strategy" map. I want to make it so you buy upgrades from a shop to level up your abilities. Your abilities are all stored inside of spellbooks, that way you can have more then six abilities. The problem I'm having is that sometimes the abilities dont level up when you get the upgrade or that sometimes they are level-uped when you open your spellbook and other times they're not. Can anyone explain to me why it does that and how I can fix it?
 
Perhaps it's not necessary to have more then 6 abilities? You know, you can modify Attribute Bonus so that the icon does not show up. In this matter, you can have 7 abilities. That's certainly enough. If you can have more then 7 abilities, you almost never use them.
 
In my game there are 3 different races that are fighting each other. Each team has their own unique abilities. I want it so that you can use any of the abilities your team has. How will I make that work if you can only have seven abilities when theres over 30 different abilities for your whole team?
 
I'm confused.... I thought you can only get up to 5 custom abilities per hero... Cuz i can make 5 abilities, but then it doesn't let me make anymore.... so how do you get 6, let alone 7?!?!

Someone please explain.....
 
There are 6 empty ability slots by default. You have to modify the button locations of the abilities.
 
You can only have 5 HERO abilities for a hero at MOST. You can give a hero as many NORMAL abilities as you like though. If you take a look at the spellbook ability, you'll find you can throw extra normal abilities in there if you run out of slots.
 
A hero with all its' hero abilities, excluding Attribute Bonus, has two remaining empty slots. Except if that hero has the Shadowmeld ability.

You can modify the Attribute Bonus ability so that the icon is not displayed, so you can have up to 7 abilities, wether or not they are hero abilities.
 
ooooooh i get it now....... i think. sorry, im REALLY new to the editor so i don't really know what im doing lol. But I have another question.....


When I'm customizing 'summon' spells, I can only modify one of each type. For example: I modified my Archmages "Summon Water Elemental" spell to summon 24 quilbeasts. But then I tried to base another summon type after that same Water elemental spell, and it didn't work. Well.... actually it did. My second modified spell was to summon 6 Green Dragons. But when I played my game there was just the quilbeast ability listed, and when I clicked it, it combined the 2 spells and summoned 24 quilbeasts AND 6 green dragons. I want those abilities to be separate. Obviously I'd have to modify a different summoning spell to make the effects different. But I plan on making many more heros with many more summoning abilities... But I worry that I may run out of summoning spells to modify. Is there anyway to fix this problem? How do I make different spells all based off one spell? Is that possible?

I would greatly appreciate any help people can give me!
 
Hmm how about going off the new spell you just created like for instance your first spell was based off of we then make a new spell based off the quilbeast spell. I dunno if this would work but its off the top of my head.
 
hahaha, I already tried that. When I try to make a new spell, the list of abilities to choose from are all default. I can't pick a spell that I'VE made, only the one's that are pre-existing.
 
Originally posted by Deathseeker
hahaha, I already tried that. When I try to make a new spell, the list of abilities to choose from are all default. I can't pick a spell that I'VE made, only the one's that are pre-existing.

When you make new abbilites you have to base them off other spells, however you can change them dramatically so that you couldnt tell you based the spell of avatar say.......i just assume you need to make a new spell and ,modify it again?
 
yea, I wanna make a bunch of summoning abilities for a ton of different heroes. I figure that I can make a lot of different spells all based off've ONE spell. I just can't give one hero two summoning abilities based off the same spell.


....I think that makes sense....
 
General chit-chat
Help Users
  • No one is chatting at the moment.
  • The Helper The Helper:
    Wow - the change in the stats are major. I kind of knew it was all bots but wow, to see the effect. Why the social media sites cant do something like this I have no idea.
  • Ghan Ghan:
    Probably inflates their numbers so they look better to advertisers.
  • The Helper The Helper:
    Yeah google does not filter those bots. I remember when Apex was doing Google ads I saw the same IPs in there as I was seeing here - google is totally tracking all those bots as traffic and most google traffic, at least ours, was all bots
  • The Helper The Helper:
    oh wow, i bet i can post x links now and do the webp pics now giggity
  • The Helper The Helper:
    ahh anubis blocks anyone that has javascript turned off
  • The Helper The Helper:
    Robot: HTTP client library - i love the new robot :)
  • The Helper The Helper:
    New Science News Forum and it starts out with 420 threads :)
  • The Helper The Helper:
    Technical Support forum name changed To Technology News, there is now a Tech, sci/tech and science forums now :)
  • The Helper The Helper:
    Happy Saturday! Hope everyone has a fantastic weekend!
  • Ghan Ghan:
    We are now on Ubuntu 24.04. Had some issues with the style after the OS/PHP upgrade but now resolved.
    +1
  • Ghan Ghan:
    PHP 8.3 now live
    +1
  • The Helper The Helper:
    Weekend went by too fast. Next weekend I am going to try to do a nature thing - buddy of mine lives by the Colorado river and has some kayaks and invited me to do some kayaking from a place he knows to get on the river.
  • Ghan Ghan:
    That sounds like an adventure.
  • The Helper The Helper:
    400 users all online all looking at latest content
  • The Helper The Helper:
    I wonder how all these bots that sit on the lastest content page get passed anubis or maybe they did not but they are just registering on whos online
  • The Helper The Helper:
    showing up on whos online not registration
  • Ghan Ghan:
    The first gate is stopping all the bots that don't execute javascript.
  • Ghan Ghan:
    That's the main thing with Anubis - no Javascript, no site. Typically you can still get the site to load without Javascript.
  • The Helper The Helper:
    I remember the whole javascript thing, question - how many real people disable that?
  • The Helper The Helper:
    Hell I guess I could go back on the stats to know that - we probably capture that and we know the before and after
  • Ghan Ghan:
    Real users can't really disable Javascript anymore these days.
  • Ghan Ghan:
    The internet is broken without it.
  • Ghan Ghan:
    Bot readable, not human usable.
  • The Helper The Helper:
    got it
  • The Helper The Helper:
    Happy Thursday!

The Helper Discord

Members online

No members online now.

Affiliates

Hive Workshop NUON Dome World Editor Tutorials
Back
Top