ooooooh i get it now....... i think. sorry, im REALLY new to the editor so i don't really know what im doing lol. But I have another question.....
When I'm customizing 'summon' spells, I can only modify one of each type. For example: I modified my Archmages "Summon Water Elemental" spell to summon 24 quilbeasts. But then I tried to base another summon type after that same Water elemental spell, and it didn't work. Well.... actually it did. My second modified spell was to summon 6 Green Dragons. But when I played my game there was just the quilbeast ability listed, and when I clicked it, it combined the 2 spells and summoned 24 quilbeasts AND 6 green dragons. I want those abilities to be separate. Obviously I'd have to modify a different summoning spell to make the effects different. But I plan on making many more heros with many more summoning abilities... But I worry that I may run out of summoning spells to modify. Is there anyway to fix this problem? How do I make different spells all based off one spell? Is that possible?
I would greatly appreciate any help people can give me!