Custom ability help

S

strike1

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Currently all of my skills are custom blah blah blah... :cool:

anyways i need some help with some of my abilities to add affect and what not...

Firstly, im making a link hero (MELEE not ranged) (From zelda if the name confuses you with a different link or something) Im making a few skills that i cant figure out how to make...

Fire Arrow, i want this skill to do initial damage and then damage over time, it is casted. But i cant find any skill that does that, my first try was fire bolt, but i cant take out the stun and replace it with a damage over time. Tried others than i realized they were not castable...

Ice arrow, same thing as fire arrow, only i want it to slow instead of doing damage over time. am i looking in the wrong place? :confused:

Also have a vampire hero in the works...however for vampiric aura, i want to find a way to make it so it only effects units that the player controls, like the summons im going to give him and so on...
Also trying to figure out a way to make the little healing effect red instead of white when he attacks...cant figure it out yet not sure if i can do it. On the same topic i am making a demon clown with a skill like crushing wave but i want it red, again cant find out how.
 
Rad said:
A: Use shadow strike
B: Try checking 'Player Units' in targets allowed

any way to get the numbers that go up above the head to disappear?
by the way, nice help :D i will give it a try
 
Plus, Shadow Strike cannot be autocasted. So each time he wants to use it, he has to do it manually.

-Ghoulfrenzy
 
ghoulfrenzy said:
Plus, Shadow Strike cannot be autocasted. So each time he wants to use it, he has to do it manually.

-Ghoulfrenzy

In his last thread he didnt use 'poison arrows' because u couldnt cast it, so i figured it was more like shadowstrike :rolleyes: ...
 
yep, link is a melee hero with special skills as the fire arrow, so i want it manually casted.

anything about vamp aura?
 
strike1 said:
Also have a vampire hero in the works...however for vampiric aura, i want to find a way to make it so it only effects units that the player controls, like the summons im going to give him and so on...
Try changing the "Friend" option in Stats - Targets Allowed to "Allied."

strike1 said:
Also trying to figure out a way to make the little healing effect red instead of white when he attacks...cant figure it out yet not sure if i can do it. On the same topic i am making a demon clown with a skill like crushing wave but i want it red, again cant find out how.
Neither are possible without model editing/some extreme triggers hocus-pocus.
 
%^&@!!!!!! :mad: :mad: :mad:
that was going to look SO COOL!!! :mad: :mad: :mad: :banghead: :banghead: :banghead:
 
Well, you can do it, but it will indeed require a lot of triggering hocus-pocus. You will need to make a dummy unit tinted red with the model of the effect, give it the locust ability, making it invulnerable and so on, just make a dummy unit. Then trigger that every time when a unit is attacked it is checked if the attacking unit is an ally of the dude with vampiric aura and if he is in range, and if he is, then the unit with the effect model will be created at the place of the attacking unit. Three notes: 1. This is medium/hard to trigger 2. This will probably make the game lag in big fights because of the many attacking units 3. This will probably either leak a lot or require local variables, which would require you to use either jass or WEU with advanced triggers. In other words: use a custom model, an other red effect or forget about it =).
 
hmmm ok, so if i tint it red it will have red life steal?

on a note of this, i used shadow strike for my flaming and ice arrows, when i tested link, i would hit one and the other would cast, hit the other and the other would cast unless in cooldown. whats wrong >.< even did it when i clicked.

Also: i got some models and skins i would like to use in my map, how do i use those?
 
strike1 said:
hmmm ok, so if i tint it red it will have red life steal?

on a note of this, i used shadow strike for my flaming and ice arrows, when i tested link, i would hit one and the other would cast, hit the other and the other would cast unless in cooldown. whats wrong >.< even did it when i clicked.

Also: i got some models and skins i would like to use in my map, how do i use those?

1. No, if you tint the dummy unit red, and then do the trigger stuff.
2. You can't have two abilities based on the same ability on one unit.
3. Use the import manager, and set the custom paths to the ones mentioned on the site.
 
Isn't finger of death a lightning effect?

Edit:

What about this effect: Abilities\Spells\Human\MarkOfChaos\MarkOfChaosDone.mdl
 
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