B
Blud
Guest
I made a custom map (obviously) and over the weekend while making it I tested it periodically... at one point it worked fine with no hang up, then after adding a few things (couple units, triggers, and doodads, a few being customs) It would start up a bit slow with jerky pauses then run fine, I thought it was the size and objects, now after adding an entire section to the map it starts slow like maybe 1 frame per 10 seconds then gets slower, (hard to believe but yea) no hardware or settings changes were made and I went so far as to reduce my map size remove 90% of my custom objects and a whole section of the map. I re installed both Warcraft R.O.C. and F.T. and the 1.61 patch but nothing has worked does anyone know what I can do about this, have had this problem or a know way to at least export the map alone without the object data in it, alot of hard work went into the triggers and map setup. I have everything else exported for backup reasons as well. Any help will do, I just don't want to start all over. Thanks


