I've tried to make a ability that gives the unit a buff during 10 seconds.
First i used the Avatar ability as template and changed all stats and etc. But somehow i didn't get the Hero (Captain Swordman) to raise he's shield. I changed all art. And used the "Defend" skill/animation instead. Also i typed the "Stand Defend" in the Art-Animation Names. Also, the Avatar's enlarge effect still occured.
Then i tried to use the standard unit "Defend" ability. Now i got he's shield up, but the game ignored the Stats-Duration, and gives the player the option to close it off.
Is there any easy way to do this without any JASS or something?
I also wonder if there is any way to remove the autocast function from a ability?
*Edit: Spelling & adding question*
First i used the Avatar ability as template and changed all stats and etc. But somehow i didn't get the Hero (Captain Swordman) to raise he's shield. I changed all art. And used the "Defend" skill/animation instead. Also i typed the "Stand Defend" in the Art-Animation Names. Also, the Avatar's enlarge effect still occured.
Then i tried to use the standard unit "Defend" ability. Now i got he's shield up, but the game ignored the Stats-Duration, and gives the player the option to close it off.
Is there any easy way to do this without any JASS or something?
I also wonder if there is any way to remove the autocast function from a ability?
*Edit: Spelling & adding question*