Custom model animations won't work?

Corleone

New Member
Reaction score
44
Hey,
I made a very simple modle of a toy tank, and gave it a "Stand" animation, an "Attack" animation, and a "Death" animation. When I use the 'Dex 0.185 script to convert it to MDL, the animations still show up. But after it's converted to MDX and imported into World Editor, it just wont animate.
-I set the framerate to 960, so that shouldn't be an issue.
-I used the skin modifier correctly.
-I didn't miss any text when copying the MDL text.

So basicly.. I have no idea why it doesn't work. Ive had this problem with several models and I just don't know what to do. Anyone have an idea? :banghead:
 

Rinpun

Ex TH Member
Reaction score
105
Upload the mdl?
 

Rinpun

Ex TH Member
Reaction score
105
Well I've now opened it and I'm taking a look at it. Just curious, do you want the tank to be all player color? Cause the Material is still using Image "" and it's using ReplaceableId 1.

Other than that, I can see that some number counts are missing in the mdls, so I'm going to try viewing it in my model editor and perhaps save it as an mdx there. Do you want me to change the texture path?
 
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