custom units help plz

  • Thread starter Thread starter DeathCyclops
  • Start date Start date
D

DeathCyclops

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I made a customized Captain unit with different colors, spells etc. I want it to be able to be produced at a building, like a regular unit. I've spent a bunch of time trying to figure this out, but i couldn't get anything to work. Can someone help me plz.
 
but

I've tried that, and when i test the map, it doesn't work.
 
I think it might be my computer because i tried it on my Macintosh and it worked. But when i do it on my Windows 2000 laptop it doesn't work.
 
It might be are you sure your picking the right unit? Did you do anything that could possibly remove the unit from the game because what tends to happen is you will create a unit and if the unit has something wrong when you created it that you did that cannot happen in the game it will remove the unit from the game. Or it could possibly be lag especially from laptops if it isn't powerful enough to handle animations and such.
 
3 questions

I gave my custom Captain unit the raise skeleton ability. 1) Is this why? 2) Is it because the captain unit can't do that animation? 3) Is there a way to make it have that paticular animation?
 
first of all, if the raise dead ability is a hero ability change it back to a unit ability, second of all, what building is training him?
 
If you would like, you can just send me the map at [email protected] and I can take a look at it. I am trustworthy and I have no need to steal someone's map. I can fix that problem and send it back to you. I have encountered this problem before and will likely know what to do.
 
ok, but

i have to send it tomorrow. I have to switch it to the computer i'm using now cause its on the laptop which has no interet. It takes a while to switch between computer. i'll get it to u as soon as i can.
 
Sounds good to me. If you want I can look over it and give you some tips on the map. Only if you want me to of course.
 
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