d is not of a type that allows .syntax

Romek

Super Moderator
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Recycling timers is there for a reason. There are some bugs/errors associated with destroying timers.
 

GetTriggerUnit-

DogEntrepreneur
Reaction score
129
Recycling timers is there for a reason. There are some bugs/errors associated with destroying timers.

Yea, I heard of it..
The timers can bug when they're not paused before destroyed.
But mines, are paused before before being destroyed.
 

Romek

Super Moderator
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963
> Yea, I heard of it..
No, you haven't heard of it.
 

Romek

Super Moderator
Reaction score
963
> What's wrong with a static timer?
I take Blitz doesn't have a clue about how to use struct stacks.

There's no denying that New/ReleaseTimer and Set/GetTimerData are easier to use than them.

Though, I think I'll raise another question: Why not KT2? :p
 

GetTriggerUnit-

DogEntrepreneur
Reaction score
129
> What's wrong with a static timer?
I take Blitz doesn't have a clue about how to use struct stacks.

There's no denying that New/ReleaseTimer and Set/GetTimerData are easier to use than them.

Though, I think I'll raise another question: Why not KT2? :p

Because I don't know any of these systems. GetCSData, I learned to use yesterday when someone helped me.
If you want to test my spell here's the link.

HookShot!!
 
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