Damage = 3x str >>how?

C

C[a]sKet_90

Guest
Hi, just wondering how to get spells like this, (similar to the ones in Defi4nc3, and the backstab ability in Dota. A tutorial or trigger code would really help me, thanks
 

Slapshot136

Divide et impera
Reaction score
471
unit - damage unit for (convert integer to real) (hero - attribute - str of (triggering unit))
something like that..
if you want it x3 then do a arithmetic str of hero x 3
 
M

Mythic Fr0st

Guest
Xd

Spells
Code:
Events - A unit starts the effects of ability (I think thats it)
Conditions - Ability being cast equal to "Dmg3x"
Actions - Set Str3x = Integer(Hero Strength of casting unit x 3)
   - Set life of target unit of ability being cast to life of target unit of ability being cast - Str3x

Btw the Str3x is an integer, and when you click it, up the top, use the Integer to Real conversion, to get Hero STR
 
S

Solidarity

Guest
Or if you cop out the easy way go to advanced --> game constants, just set 1 pt of strength gives 3 dmg, and make each hero strength-based if you do that xD

edit: didn't see that you were talking about SPELLS

ahaha yeah, follow what those guys said :p
 
C

C[a]sKet_90

Guest
Making a spell

HI, i prolly already posted this somewhere, but i cant find it, so ill just ask again - How do i make spells like "Damage = 3x heros strength" ? A free trigger code, or some help would help, thanks
 

corvusHaunt

New Member
Reaction score
96
Pawnable said:
It has to do with a Real value.
Actually, hero attributes are integers, not reals.

@casket
If you already posted a topic on something, then bump that instead of making a new one. If you don't know where it is, use the Search tool. Thank you :)
 
C

C[a]sKet_90

Guest
corvusHaunt said:
Actually, hero attributes are integers, not reals.

@casket
If you already posted a topic on something, then bump that instead of making a new one. If you don't know where it is, use the Search tool. Thank you :)

i used search tool couldnt find still, but thanks for previous trigger threads
 
C

C[a]sKet_90

Guest
!

Edit: i have another problem
Code:
Unit - Set life of (Target unit of ability being cast) to (Life of (Target unit of ability being cast))

thats what i have, i dont know how to add the -strx3 to the end of it >>i tested, spell no working
 

lh2705

Just another Helper
Reaction score
111
i got a lazy way for you
but it doesnt work for multiplayer maps...
Just change the gameplay constants to 3 damage per primary attribute :D :D
and walaa ur hero deals 3x str if its a str hero :D
 
C

C[a]sKet_90

Guest
that wont do at all >> im trying to make a spell
(and its multiplayer map)
 
A

Abraxas

Guest
casket you need to make the life equal to an arethmatic operation of life - X
 
C

C[a]sKet_90

Guest
i cant do the - x because it says no varibales of this type defined >< i have str3 set to an interger

Please help, all comments appreciated
 

Zakyath

Member
Reaction score
238
Untitled Trigger 001
Events
Unit - A unit Is attacked
Conditions
Actions
Unit - Cause (Attacking unit) to damage (Attacked unit), dealing ((Real((Strength of (Attacking unit) (Include bonuses)))) x 3.00) damage of attack type Hero and damage type Normal
 
C

C[a]sKet_90

Guest
im trying to make a spell tho, not damage ( or are u showing me how to make a spell indirectly? i cant tell)
 
M

Mythic Fr0st

Guest
lol

Spell based of attribute

Code:
Event - A unit starts the effects of an ability
Conditiond Ability Being cast equal to 3x strength
Actions - Set Str3x = strength of casting unit x 3
  - Set life of target unit of ability being cast to life of target unit of ability being cast - Str3x
Oh and btw, when you find the - life part, to get Str3x you must use real to integer conversion, its listed at the top...
Easy, hope that helps
 
C

C[a]sKet_90

Guest
HEH i ended up finding out the whole real conversion thing (on my own ;p) >> thanks tho >> so tired, making me bad at basic triggers right now. Thanks for help tho, i wish i had actually thought about what i was reading (i must have read ur first comment 8 times and not noticed the importance of the real conversion thing** : / )
 
M

Mythic Fr0st

Guest
lol

Yw, and Sorry I would of pointed it out earlier, but I was quite busy...

For future reference, you can also convert to strings XD
 
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