Damage Interface Question

drol

New Member
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7
Hey TheHelper :)

I remember seeing a map where the damage of a unit (in the interface, next to the unit's portrait) was not shown normally like:

Damage:
10 - 12

but as

Damage:
10

In the map I'm currently making I got the damage equal (10 - 10) but its still displayed double.
Anyone have an idea how to remove the " - *second number* " in the damage piece of the interface?

Thanks for any response,

drol
 

skyblader

You're living only because it's illegal killing.
Reaction score
159
Frankly I don't think that's even possible. My best guess is, it's either some really cool awesome mod, or you mistook its armour for its damage. (Because the armour takes the damage place, if there is no damage/attack not enabled)
 

drol

New Member
Reaction score
7
Okay, probably its an edited armor field or something I saw. Too bad :s
 

Moradiae

TH.net Regular
Reaction score
14
Does the unit have defense UI? If not, then I have this in my map:

yep, it's an edited defense UI :p

attachment.php



here're the conditions in the way I did it:
- the unit's attack is completely removed (moving the defense UI in place)
- I set the unit's armor to the amount of damage I want it to have
- I have my own damaging mechanic that checks for the unit's armor (since the unit now have no attack at all)
- All relevant gameplay interface dealing with the defense UI are nulled (universal to every unit in the map)​

I would advise you not to do this and accept the 2 integers attack UI gives as it is simply because the method I use above is very conditional plus I guess you wouldn't want to remove the unit's ability to attack normally

That's my work-around, if I were to answer your question directly, then I would agree with both skyblader and Inflicted here :)
 

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drol

New Member
Reaction score
7
Thanks for your reaction, this explains a lot! :)
I'll just have to deal with it.
 
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