C
Cxyda
Guest
okay, who of you is the 'brain' which explains me why this f****** ( fantastic ;-) ) Dialog Box does NOT appear ?!
event : Map initialization
condition :
action :
Dialog - Change the title of D_DialogBox[(Player number of (Picked player))] to Choose your Team!
Dialog - Create a dialog button for D_DialogBox[(Player number of (Picked player))] labelled Attacker
Set D_ButtonAttacker[(Player number of (Triggering player))] = (Last created dialog Button)
Dialog - Create a dialog button for D_DialogBox[(Player number of (Picked player))] labelled Defender
Set D_ButtonDefender[(Player number of (Triggering player))] = (Last created dialog Button)
Dialog - Show D_DialogBox[(Player number of (Picked player))] for (Picked player)
Camera - Pan camera for Player 1 (Red) to (Player 1 (Red) start location) over 0.00 seconds
Visibility - Disable fog of war
Visibility - Disable black mask
if u want to see my DialogTestMap ...
TestMap
i hope somebody can help !
gr33tz Cxyda
event : Map initialization
condition :
action :
Dialog - Change the title of D_DialogBox[(Player number of (Picked player))] to Choose your Team!
Dialog - Create a dialog button for D_DialogBox[(Player number of (Picked player))] labelled Attacker
Set D_ButtonAttacker[(Player number of (Triggering player))] = (Last created dialog Button)
Dialog - Create a dialog button for D_DialogBox[(Player number of (Picked player))] labelled Defender
Set D_ButtonDefender[(Player number of (Triggering player))] = (Last created dialog Button)
Dialog - Show D_DialogBox[(Player number of (Picked player))] for (Picked player)
Camera - Pan camera for Player 1 (Red) to (Player 1 (Red) start location) over 0.00 seconds
Visibility - Disable fog of war
Visibility - Disable black mask
if u want to see my DialogTestMap ...
TestMap
i hope somebody can help !
gr33tz Cxyda


