Data editor is really powerful.

kingbdogz

The Edge of Eternity is upon us.
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So I've been playing around with the data editor for a while. It is pretty complicated at first but when you get used to it's bloody awesome. For one example, you can change the scale of a model by XYZ coordinates. I've changed the model of the drone for Y to 6.0, and it actually stretches the scale forwards (it looks like a snake). Pretty cool stuff.
 

Renendaru

(Evol)ution is nothing without love.
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You can also set a unit's scale with triggers you know... But yea, there's loads of stuff I've done that is insane. But the coolest feature so far, is custom pathing. You can easily create pathing, even block building on certain areas using pathing...
 

kingbdogz

The Edge of Eternity is upon us.
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I just remembered that Blizzard stated something about making custom races, and surely enough, you can make a new race in the Races section :O
 
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