F
Falcon
Guest
I made a trigger that defeat the player if all of its units die.
Events
Unit - A unit owned by Player 1 (Red) Dies
Conditions
(All units of (Units owned by Player 1 (Red)) are dead) Equal to True
Actions
Game - Defeat Player 1 (Red) with the message <message>
This doesn't work when all my units are dead. But if I first use a trigger that will kill all my units then it works. What's the problem?
Events
Unit - A unit owned by Player 1 (Red) Dies
Conditions
(All units of (Units owned by Player 1 (Red)) are dead) Equal to True
Actions
Game - Defeat Player 1 (Red) with the message <message>
This doesn't work when all my units are dead. But if I first use a trigger that will kill all my units then it works. What's the problem?


