warpo
New Member
- Reaction score
- 5
:banghead: Ok here we go..... In my last level of my campaign the idea is to eliminate an entire Naga base... Im retty good with triggers, but now I'm stumpoed.... I got this so far
Events
- Player two leaves the game with a defeat ( player two is the naga )
Conditions.
- None
Actions
- wait 5 secs.
- Mark MAIN QUEST as competed ( my mainquest variable )
- Mark QUESTREQUIREMENT as completed ( my quest requirement variable.
- Wait 5 secs.
Then I want to fade out and have an end cinemat. But when I destroy the naga base during my test modes, it doesn't work...... And I've tried a bunch of things..... Am I missing some sort of variable? condition? or am I starting it wrong already with the event???? Any clues or hints would be sweet!!!
Events
- Player two leaves the game with a defeat ( player two is the naga )
Conditions.
- None
Actions
- wait 5 secs.
- Mark MAIN QUEST as competed ( my mainquest variable )
- Mark QUESTREQUIREMENT as completed ( my quest requirement variable.
- Wait 5 secs.
Then I want to fade out and have an end cinemat. But when I destroy the naga base during my test modes, it doesn't work...... And I've tried a bunch of things..... Am I missing some sort of variable? condition? or am I starting it wrong already with the event???? Any clues or hints would be sweet!!!


