dudeim
New Member
- Reaction score
- 22
Hey,
I'm making a system which places a debuff on a unit, but I have a little issue with it because:
Unit A casts a debuff A on Unit B with a 10 sec duration
5 seconds later
Unit A casts a debuff A on Unit B (again)
For example the debuff is a dot the dot will not stack or remove the other dot it will overlap (dunno if this is the correct word), anyway they both tick at their own time.
So how can I know if a unit that is targeted already has the same dot that is being cast this time by the targeting unit
Thanks!
I'm making a system which places a debuff on a unit, but I have a little issue with it because:
Unit A casts a debuff A on Unit B with a 10 sec duration
5 seconds later
Unit A casts a debuff A on Unit B (again)
For example the debuff is a dot the dot will not stack or remove the other dot it will overlap (dunno if this is the correct word), anyway they both tick at their own time.
So how can I know if a unit that is targeted already has the same dot that is being cast this time by the targeting unit
Thanks!