s3rius
Linux is only free if your time is worthless.
- Reaction score
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Thank you very much for agreeing twice with me :3
I think as long as the map pool is more up-to-date (there is a reason why a lot of those maps aren't played anymore..) there shouldn't be a problem. I don't think we actually need voided maps anymore in this case.
About the "THL" - I don't think it'd turn out that well.
First we don't have a lot of players anyway, even if we pool US and EU together. And I think a good percentage of the people who participated in the THT #2 don't visit this site often or don't even play melee anymore (or only seldomly).
And also there's a large difference in the players' skill. We'd probably see the same faces rise to the top and duke it out again and again.
What about a weekly friendly tournament or something ? We can have a different tourney each week, 1v1, 2v2, monobattles, and so on, you know just for fun, with simvolik rep for reward (like 10/7/5) Whadda ya guys say ? : PP
I think as long as the map pool is more up-to-date (there is a reason why a lot of those maps aren't played anymore..) there shouldn't be a problem. I don't think we actually need voided maps anymore in this case.
I think we should have a poll of how many games would people be willing to play vs an opponent, and how long should the tournament last first
maybe some sort of agreement between players such that they can choose to play best of 5/7 if they want, and when they meet their opponent, they play the minimum # of matches (between them & their opponent), that way if 2 people who have more time and can play best of 5, then they can, but if 1 person is busy and can only do a best of 3, then best of 3 it is
I think that the mappool should be the the current list of 1v1 maps and perhaps some of the GSL maps.(I don't see why not)
The edited versions of metalopolis and such where there is a supply depot and you can't spawn in short positions are maps for cowards for me- they deny some styles of play, buff some styles of play... after all SCII is so great because you can go almost any style of play.
6) Each Player beforehand will be able to pick two maps he or she would like to void from their game pool. These Voided Maps will not be selected for your match up. However, once the tournament begins these two choices can NOT be changed. So for the most part if you submit them, your stuck with them. So choose wisely.
Current Regulation said:5) The Maps that you will be playing on for each of the games per round will be selected at random from a pool and given to both you and your match-up. YOU MUST PLAY THE MAPS CORRESPONDING TO THE CORRECT GAME IN THE MATCH UP. YOUR GAMES WILL NOT COUNT IF YOU PLAY THEM OUT OF ORDER OR PLAY DIFFERENT MAPS THAN THE ONES GIVEN.
Amended Regulation said:5) For the first game of every match-up, the first map will be given to you and your opponent after being randomly selected from the map pool. YOU MUST PLAY THE MAP CORRESPONDING TO YOUR FIRST GAME CORRECTLY IN EVERY MATCHUP. YOUR GAMES WILL NOT COUNT IF THE FIRST MATCH IS PLAYED WITH A DIFFERENT MAP.
6) After the conclusion of each match, the loser of the previous match will be able to select any map from the pool of his/her choosing.
Also I'd say that the first map shouldn't be completely randomed, but it should generally be a very neutral map such as Shattered or Xel'Naga. The map could change for every round.
Those maps allow for greater variety of play styles are you're not completely fked if you happen to get a map you can't really play on (e.g. being weak in macro games and having to play on Terminus as first map).
Loser's Pick I feel compromises with the first randomized map. So even if you lose that first map you can still pick one you feel you have an advantage in. However that is just my opinion, and it isn't the final statement.
Hey, I would contribute to this thread but I've been playing a lot of maplestory.
OT: The tournaments should never be over 2 vs 2 unless it becomes extremely popular.
Second, I think there should be a silver league or higher requirement. I know it's for fun, but pitting a diamond league to a bronze league would be lame for both players.
Third, no tournies should be monobattle. There's no really strategy, skill, or rts type gaming and defeats the purpose of the RTS type game.
Finally, we could use both a casting team for semi finals and finals, and a performance ranking. People who perform well should enter the semi-finals even if they lose a match. It's probably frustrating to lose the first match and way 2-3 months for the next tournament right? With the performance ranking, we can get the best players who still lost to play again.
So even though one of us has the chance to select the second map it's being equalized by the fact that the other will get a chance too (if he doesn't outright win).
That's why I think it's better to start with a more neutral map, which is neither very small nor very large.
It might make a small difference, or none at all. But it's a quick change to get rid of a potential problem.
The map list has my approval.
I don't care about the maps too much.. my only suggestion would be that on 4 player maps to have the other person spawn directly across from you to eliminate "random luck" from where to scout first