JASS:
function DisplayTextToForce takes force toForce, string message returns nothing
if (IsPlayerInForce(GetLocalPlayer(), toForce)) then
// Use only local code (no net traffic) within this block to avoid desyncs.
call DisplayTextToPlayer(GetLocalPlayer(), 0, 0, message)
endif
endfunction
So I don't get what they mean by this "Use only local code (no net traffic) within this block to avoid desyncs." what local code...
I'm only using this and nothing else from above
JASS:
call DisplayTextToPlayer(GetTriggerPlayer(), 0, 0, "mesage..." )
Will it cause desyncs?