It is not something that I have tried doing, but as far as I am aware, you need to be able to open the map in the SC2 Editor so it would need to be unprotected.
Depends on what you want to do. Do you want to take a map, translate it and publish it again (maybe on another server)? Or do you want to help the map creator with his consent to create an official translation (which can be in the same map and it will just show for people using another language).
What you can do is ask the creator to extract the game text for you. You'll get a file with lots of values like Abil/12813/18="This is a tooltip" or such. Then you can translate it and put it back in.
If you don't have the creator's consent to translate it and republish it, it's probably still possible but we can't help you since we don't support map deprotection (See SC2 forum rules)
Well, I'm not planning to translate myself. I just wanted to know if an unprotected map is required for map translation or not. If you can translate it without unprotecting then it's fine.
Although I don't know if I need to actually actively heat it or just let the plate and hotend bring the ambient temp to whatever it will, but even then I need to figure out an exfiltration for hot air. I think I kind of know what to do but it's still fucking confusing
I don't think I'm dealing with quite the same pressures though, at the very least its a significantly smaller system. For the time being I'm just going to put together a quick scrubby box though and hope it works good enough to not make my house toxic
I do know this - xenforo dropped the ball by not keeping the vbulletin reputation comments as a feature. The loss of the Reputation comments data when we switched to Xenforo really was the death knell for the site when it came to all the users that left. I know I missed it so much and I got way less interested in the site when that feature was gone and I run the site.