MissKerrigan
Active Member
- Reaction score
- 23
Hello,
I almost finished my tower defence map (Garden Tower Defence 2)
I was wondering if the next behaviors exists or are possible to create some other way:
1. add 10 damage to the maximum damage
My immortal deals 10-50 damage, so with this behavior it must deal 10-60 damage
2. 1% chance to deal a critical 5x damage
I already set the weapon of the units, so how am I able to 'add' this in the weapon?
3. add 5% extra to effects
My immortal has 5% chance to stun enemies, but with this behavior he must have 10% chance
4. remove tower weakness
For example, my queen and hydralisk shoots 50% damage to zerg units
With this behavior, they must shoot 100% damage to zerg units
(marine deals 50% to terran units, same counts for the marine)
These behaviors are not a 'must' but it would be nice to add them as extra effect in the game
NOTE: every 10 waves, 1 of these behaviors/bonusses appears in the command center as an ability - target
MissKerrigan
I almost finished my tower defence map (Garden Tower Defence 2)
I was wondering if the next behaviors exists or are possible to create some other way:
1. add 10 damage to the maximum damage
My immortal deals 10-50 damage, so with this behavior it must deal 10-60 damage
2. 1% chance to deal a critical 5x damage
I already set the weapon of the units, so how am I able to 'add' this in the weapon?
3. add 5% extra to effects
My immortal has 5% chance to stun enemies, but with this behavior he must have 10% chance
4. remove tower weakness
For example, my queen and hydralisk shoots 50% damage to zerg units
With this behavior, they must shoot 100% damage to zerg units
(marine deals 50% to terran units, same counts for the marine)
These behaviors are not a 'must' but it would be nice to add them as extra effect in the game
NOTE: every 10 waves, 1 of these behaviors/bonusses appears in the command center as an ability - target
MissKerrigan