Events:
a unit casts and ability
Conditions:
Triggering unit equal to [I]your unit[/I]
Casted spell equal to [I]your spell[/I]
Actions:
Create one (here, you can put triggering unit, or the copy thatstinted blue) for player owner of triggering unit
If all conditions are true, then do then actions else do else actions:
If Conditions: casted spell level (or something like that) equal to 1
Then Actions: make a life metor (i think theres something like that) for last created unit that will expire in [I]your time[/I] seconds
Else actions: If all conditions are true, then do then actions else do else actions:
If Conditions: casted spell level equal to 2
Then Actions: make a life metor for last created unit that will expire in [I]your time[/I] seconds
Else actions: [B][I]and so one for how ever many levels you have[/I][/B]