System DotA Kill System

Discussion in 'Graveyard' started by esb, Jun 4, 2007.

  1. HellCraft

    HellCraft Member

    Ratings:
    +19 / 0 / -0
    how do u add that background of the trigger to your text?
     
  2. esb

    esb Because none of us are as cruel as all of us.

    Ratings:
    +326 / 0 / -0
    What do you mean by background?
     
  3. Drunken_God

    Drunken_God Hopes to get back into Mapmaking with SC2 :)

    Ratings:
    +106 / 0 / -0
    i can write that triggers in only 3 (init,firstblood,normalkills)
     
  4. HellCraft

    HellCraft Member

    Ratings:
    +19 / 0 / -0
    look above, how did he make a background of that trigger
     
  5. esb

    esb Because none of us are as cruel as all of us.

    Ratings:
    +326 / 0 / -0
    Yes, it can probably be a lot shorter. This was done quite some time ago, and is thus in the Graveyard :p

    I still don't get what you mean by background.
    If you're asking how he got the trigger,

    Action > Set Variable > Boolean Variable Array Size 12 (# of Players) > Array Number is (Player number of (Owner of (Killing Unit)).
     
  6. HellCraft

    HellCraft Member

    Ratings:
    +19 / 0 / -0
    its ok, i got it. i meant that code thing
     
  7. argggghh

    argggghh Guest

    Ratings:
    +0 / 0 / -0
    but after I get killed when streak
    and then I kill 3 hero again result nothing
     
  8. 3plX

    3plX New Member

    Ratings:
    +3 / 0 / -0
    pet

    killing steaks don`t work if

    player 1 red had a summoned pet
    and summoned pet killed enemy hero
     
  9. FD_killer

    FD_killer New Member

    Ratings:
    +0 / 0 / -0
    Okay. Everything works, EXCEPT FOR THE SOUNDS! HELP -.- :mad:
     
  10. forthelols

    forthelols New Member

    Ratings:
    +0 / 0 / -0
    Lols, Pudge would get gold from Rotting himself to death. Also killing allies would give you gold/exp. Not good.
    Add extra condition:
    Conditions -
    Killing Unit not equal to ally of Dying Unit
    Killing Unit not equal to Dying Unit
     

Share This Page