Draenei

K

Kevin

Guest
I'm sorry but I can't buy any game that has smurfs in it.

Draenei are pastel blue freaks running from an evil wizard who's trying to corrupt and or destroy them.

Smurfs are pastel blue freaks running from an evil wizard who's trying to corrupt and or destroy them.

Draenei = Space Smurfs on Steroids.


Frankly, they butchered too much of what's gone on with Sylvannis for me to play horde. I refuse to play a genecodial race bent on poisoning women and children. Sylvannis is supposed to be controled by the demon she isn't controlling the demon.

Tauren helping the forsaken spread the disease? please.

I can't wait for LoTRO to come out.

This game has gone to hell with those two EverQuest raiding pricks taking control over everything. Kaplan and Furor need to be fired.
 
K

Kevin

Guest
Rinpun said:
I would join WoW if I could play as a Draenei that looked like the middle one in the concept art pics :p

But, alas, there are more important matters to attend to. That's a good race to add to WoW assuming you don't butcher them story or look-wise in the process.

What is sad is these idiots could've added the Eredar without butchering the lore and calling them Draenei.

They could have simply called these Eredar a group of renegades who escaped to and hid within Hyjal during the commotion of Archemonde's death, or they could've simply said they are mutated wisps whose engery reformed after meshing with archemonde's power during the destruction of the world tree.
 

Blackveiled

Formerly, Ban-Lord
Reaction score
157
okay ... so i guess im the only one who took time to read this ... rofl...


The early twenty-five thousand years ago, the eredar race arose on the world of Argus. They were extremely intelligent and had a natural affinity for magic in all its myriad forms. Using their gifts, they developed a vast and wondrous society.
Unfortunately the eredar's accomplishments caught the attention of Sargeras, the Destroyer of Worlds. He had already begun his Burning Crusade to eradicate all life from the cosmos, and he believed that the brilliant eredar would be pivotal in leading the vast demonic army he was gathering. Thus, he contacted the eredar's three most prominent leaders: Kil'jaeden, Archimonde, and Velen. In exchange for the loyalty of the eredar race, Sargeras offered untold power and knowledge.

Although the offer sounded very tempting, Velen had a vision of the future that filled him with sick dread. Sargeras had spoken the truth: the eredar who joined the Dark Titan would indeed gain enormous power and knowledge. However, the eredar would themselves be transformed into demons.

Velen saw the Legion in all its terrible might and witnessed the destruction it would wreak upon all of creation. He hastened to warn Kil'jaeden and Archimonde, but they dismissed his concerns, for they had been enticed by Sargeras' promises. They gave Sargeras their allegiance and were transformed into colossal beings of depthless evil.

The sheer power that Sargeras commanded made direct opposition unthinkable. Velen nearly despaired, but his prayer for help was overheard. A being came to Velen and explained that it was one of the naaru, a race of sentient energy beings bent on stopping the Burning Crusade. The naaru offered to take Velen and any other like-minded eredar to safety.

Deeply relieved, Velen gathered the other eredar who had thus far refused to join Sargeras. Naming themselves the draenei, or "exiled ones" in the Eredun language, the renegades barely escaped from Argus, with the Burning Legion only moments behind. Kil'jaeden was furious with what he felt was Velen's betrayal, and the demon vowed to hunt Velen and the rest of the draenei to the ends of the cosmos if need be.


The Legion chased the draenei for many thousands of years. The draenei visited many worlds and explored much of the known cosmos in their quest to find safe harbor. Still the Legion would not give up its pursuit. Meanwhile, the enigmatic naaru race blessed the draenei with Light-given knowledge and power. The naaru explained that there were other forces in the cosmos that would stand against the Burning Legion. One day the naaru would forge them into a single unstoppable army of the Light. Deeply affected by the naaru's words, the draenei vowed to honor the Light and uphold the naaru's altruistic ideals.
At last Velen and his draenei settled upon a remote and peaceful world that seemed an ideal refuge. They named it Draenor, or "Exiles' Refuge", and there they quietly cultivated their society once again. Ever wary of being discovered again by Kil'jaeden's forces, Velen and his mystics kept their magics hidden for generations.

In time the draenei met and befriended the shamanistic orc clans that already lived in the tranquil southern grasslands of Nagrand. Aside from engaging in some limited trade, the draenei and orcs regarded one another with respect but kept mostly to themselves.

In spite of the draenei's caution, Kil'jaeden discovered their secret refuge on Draenor. He learned more of the world and its inhabitants, and he grew intrigued by the mighty orc race. A plan unfolded in his mind, and the demon lord began to laugh. He could see precisely how to mold the orcs into the instrument of his wrath. It was merely a matter of time and pressure.

And so Kil'jaeden began to corrupt the orcs, first through the elderly shaman Ner'zhul, and then through his apprentice, Gul'dan. The orc clans dedicated themselves to the art of war and joined to form a single, murderous Horde. Even the wisest shaman learned warlock magics and abandoned the teachings they had once revered.

Smoothly manipulated from a state of wary acceptance into blind rage and bloodlust, the orcs attacked the draenei. This bloody conflict lasted nearly eight years, but the orcs' triumph was inevitable. The draenei were mighty due to their Light-given powers, but the demon-maddened Horde was mightier still. The orcs killed over eighty percent of the draenei race and sent the rest fleeing for safety to the remote corners of the world.

ss28.jpg


Afterwards, draenei who had fought the Horde and survived found that they had been affected by the fel energies wielded so freely by the orc warlocks. These draenei have since mutated into lesser forms, resulting in a series of subspecies. The Broken and the Lost Ones (as seen above) are two such genetic offshoots. Their warped bodies bear only a rough resemblance to the proud draenei they once were, and quite a few have lost their grip on sanity.


Kevin said:
What is sad is these idiots could've added the Eredar without butchering the lore and calling them Draenei.

They could have simply called these Eredar a group of renegades who escaped to and hid within Hyjal during the commotion of Archemonde's death, or they could've simply said they are mutated wisps whose engery reformed after meshing with archemonde's power during the destruction of the world tree.

They didn't change the lore, the Eredar, changed themselves to the Draenei to hide them more secretly running away from Kil'Jaedon or whatever his name is so they went to Outland what they call Draenor, where the friendly orc shamanistic tribes are... there they befriended them but then the orcs got corrupted and blasted the Draenei' with fel energies which made them mutate into two other forms so called as The Broken or The Lost Ones...

Making them smaller and much less powerful than before...
 
Z

Zero R.

Guest
They're butchering the lore. I agree that they should have added the Eredar.

"When Sargeras came to the world of the Eredar, a few of these people fled, sensing the great dangers to come and so and so and so and blah and viola minimalist butchering because Draenei are awesome and not unintelligent even though they can't go much magics cause they simply rule."
 

Blackveiled

Formerly, Ban-Lord
Reaction score
157
ehhh... to what i think i dont really give a damn .. they are hella tight... XD really my favorite race in all of wc3, non-mutated or mutated ... its been a long time since like another race has been my favorite this isnt my favorite cause of this
 

Husky

Local Lurker
Reaction score
120
God I was hoping the bitching and moaning about the lore woudn't reach here, but unfortunatly it has.

Personally; Fuck lore, lore aint gonna change anything for me in-game. They look cool, I like em, that's all i'm really sussed about. So honestly I don't really care about the lore behind these folks that everyone cries about.

It's just a game. I dont see why people are quitting over it. Just play it and have a fun time without being all miserable because something doesn't fit like you wanted it to.
 

XXXconanXXX

Cocktails anyone?
Reaction score
284
husky_003 said:
God I was hoping the bitching and moaning about the lore woudn't reach here, but unfortunatly it has.

Personally; Fuck lore, lore aint gonna change anything for me in-game. They look cool, I like em, that's all i'm really sussed about. So honestly I don't really care about the lore behind these folks that everyone cries about.

It's just a game. I dont see why people are quitting over it. Just play it and have a fun time without being all miserable because something doesn't fit like you wanted it to.

Yeah I agree with you. I personally like the Warcraft lore, but the history is a bit weird since they changed it for WoW.

Draenei are gunna be awesome though. Even though I hate Alliance with a vengeance, me and a friend said we're gonna make Draenei Paladins when BC comes out.
 
K

Kevin

Guest
ban-lord2 said:
okay ... so i guess im the only one who took time to read this ... rofl...


The early twenty-five thousand years ago, the eredar race arose on the world of Argus. They were extremely intelligent and had a natural affinity for magic in all its myriad forms. Using their gifts, they developed a vast and wondrous society.
Unfortunately the eredar's accomplishments caught the attention of Sargeras, the Destroyer of Worlds. He had already begun his Burning Crusade to eradicate all life from the cosmos, and he believed that the brilliant eredar would be pivotal in leading the vast demonic army he was gathering. Thus, he contacted the eredar's three most prominent leaders: Kil'jaeden, Archimonde, and Velen. In exchange for the loyalty of the eredar race, Sargeras offered untold power and knowledge.

Although the offer sounded very tempting, Velen had a vision of the future that filled him with sick dread. Sargeras had spoken the truth: the eredar who joined the Dark Titan would indeed gain enormous power and knowledge. However, the eredar would themselves be transformed into demons.

Velen saw the Legion in all its terrible might and witnessed the destruction it would wreak upon all of creation. He hastened to warn Kil'jaeden and Archimonde, but they dismissed his concerns, for they had been enticed by Sargeras' promises. They gave Sargeras their allegiance and were transformed into colossal beings of depthless evil.

The sheer power that Sargeras commanded made direct opposition unthinkable. Velen nearly despaired, but his prayer for help was overheard. A being came to Velen and explained that it was one of the naaru, a race of sentient energy beings bent on stopping the Burning Crusade. The naaru offered to take Velen and any other like-minded eredar to safety.

Deeply relieved, Velen gathered the other eredar who had thus far refused to join Sargeras. Naming themselves the draenei, or "exiled ones" in the Eredun language, the renegades barely escaped from Argus, with the Burning Legion only moments behind. Kil'jaeden was furious with what he felt was Velen's betrayal, and the demon vowed to hunt Velen and the rest of the draenei to the ends of the cosmos if need be.


The Legion chased the draenei for many thousands of years. The draenei visited many worlds and explored much of the known cosmos in their quest to find safe harbor. Still the Legion would not give up its pursuit. Meanwhile, the enigmatic naaru race blessed the draenei with Light-given knowledge and power. The naaru explained that there were other forces in the cosmos that would stand against the Burning Legion. One day the naaru would forge them into a single unstoppable army of the Light. Deeply affected by the naaru's words, the draenei vowed to honor the Light and uphold the naaru's altruistic ideals.
At last Velen and his draenei settled upon a remote and peaceful world that seemed an ideal refuge. They named it Draenor, or "Exiles' Refuge", and there they quietly cultivated their society once again. Ever wary of being discovered again by Kil'jaeden's forces, Velen and his mystics kept their magics hidden for generations.

In time the draenei met and befriended the shamanistic orc clans that already lived in the tranquil southern grasslands of Nagrand. Aside from engaging in some limited trade, the draenei and orcs regarded one another with respect but kept mostly to themselves.

In spite of the draenei's caution, Kil'jaeden discovered their secret refuge on Draenor. He learned more of the world and its inhabitants, and he grew intrigued by the mighty orc race. A plan unfolded in his mind, and the demon lord began to laugh. He could see precisely how to mold the orcs into the instrument of his wrath. It was merely a matter of time and pressure.

And so Kil'jaeden began to corrupt the orcs, first through the elderly shaman Ner'zhul, and then through his apprentice, Gul'dan. The orc clans dedicated themselves to the art of war and joined to form a single, murderous Horde. Even the wisest shaman learned warlock magics and abandoned the teachings they had once revered.

Smoothly manipulated from a state of wary acceptance into blind rage and bloodlust, the orcs attacked the draenei. This bloody conflict lasted nearly eight years, but the orcs' triumph was inevitable. The draenei were mighty due to their Light-given powers, but the demon-maddened Horde was mightier still. The orcs killed over eighty percent of the draenei race and sent the rest fleeing for safety to the remote corners of the world.

ss28.jpg


Afterwards, draenei who had fought the Horde and survived found that they had been affected by the fel energies wielded so freely by the orc warlocks. These draenei have since mutated into lesser forms, resulting in a series of subspecies. The Broken and the Lost Ones (as seen above) are two such genetic offshoots. Their warped bodies bear only a rough resemblance to the proud draenei they once were, and quite a few have lost their grip on sanity.




They didn't change the lore, the Eredar, changed themselves to the Draenei to hide them more secretly running away from Kil'Jaedon or whatever his name is so they went to Outland what they call Draenor, where the friendly orc shamanistic tribes are... there they befriended them but then the orcs got corrupted and blasted the Draenei' with fel energies which made them mutate into two other forms so called as The Broken or The Lost Ones...

Making them smaller and much less powerful than before...


You're wrong.

http://forums.worldofwarcraft.com/board.aspx?fn=wow-general

Go there read the sticky entitled concerning Lore.

Mr Metzen acknowledges that he F***ED up.
 

Malice-

Endlessly Known
Reaction score
34
XXXconanXXX said:
and TIER 3! ZING! (Which is coming out on patch 1.11 - Not really expansion, but eh)

Gotta get Tier 2 first though :)

The guild that my friend and I formed is already on Vael in BWL after a month since it's started -- so I have 3 pieces of my tier 2 set so far, and the rest tier 1

(I'm a paladin)
 

XXXconanXXX

Cocktails anyone?
Reaction score
284
Malice- said:
Gotta get Tier 2 first though :)

The guild that my friend and I formed is already on Vael in BWL after a month since it's started -- so I have 3 pieces of my tier 2 set so far, and the rest tier 1

(I'm a paladin)

I hear it's something like .5 where you must upgrade from tier 2 to ier 3 from quests in Naxx?

That's pretty awesome about your set. I finished my tier 2 a while back, which I use for tanking (<3 tanking...I hate being DPS in raids)
 

King TonGoll

ORLY?*DDR*
Reaction score
87
I'm a hord player. In all of warcraft 3 I have loved the blood elf hero the most they where allways my fav. race. LONG LIVE THE HORD!!! Death to you pallys! The blood will drip from the Draenei!!!!

the hord owns!!! well im a big hord player. All I have are hord chars. I make it to levl 10 with the allaince, And then delete them.
 
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