T
Tinktin
Guest
what i want to do is that when a hero dies, have a small chance to drop a items, this will make the game for dificulty and serius, but i dont know how to do it.
event:
hero dies
condition:
Action:
pick a random number between 1 and 100
if then else
if number picked is equal to 50
then create 1 "special item" at position of dying unit
else: do nothing