Dummy unit casting custom ability

  • Thread starter Thread starter salempc
  • Start date Start date
S

salempc

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Ok so I am making this map where there are three elements.

When 2 of them cast their spell at the same time they will execute a 3rd combine spell. I have tried the combination system with the finger of death ability, and worked perfectly (each time 2 abilities were used together, a dummy unit would cast finger of death, triggers and so on to divide the spoils of the kill later on)

I have tried anyway, to use a custom spell, giving it the string order "impale" as it is based off impale.
so my trigger looks like this for earth and fire:

Code:
                    Then - Actions
                        Unit - Create 1 Dummy Unit for (Owner of (Casting unit)) at (Position of (Casting unit)) facing (Position of (Target unit of ability being cast))
                        Unit - Add Fire/Earth  to (Last created unit)
                        Unit - Order (Last created unit) to Undead Crypt Lord - Impale (Target unit of ability being cast)
                        Unit - Remove (Last created unit) from the game

The spell doesnt activate for me. I am sure im using the right method for making the dummy cast it. It doesnt make sense :(
 
Instead of 'Remove last created unit'...

A: Unit - Add generic .5 second experation timer to (Last created unit)
A: Animation - Set vertex coloring of (Last created unit) to 100,100,100 and 100% transparency
 
Rad you always answer my posts first :)

I just realise that the unit cast impale but it is destroyed right during the cast animation so that the cast is not com,plete and impale wont go off. About the transparency, I made my own "Dummy Unit" with locust, minimum scale and my special perm invisibility, dont need transaprency :)

thx!
 
Lol yea its the dummies Animation - Cast point or something like that... but i always just use those few actions and it makes the dummy work fine. Make it invisible because some models have special emitters that you can see even when thier size is .1 etc.
 
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