xAnaMorphine
Active Member
- Reaction score
- 43
Hello.
Does this trigger removes the dummy unit and the leaks?
(The dummy unit is able to use the ability ingame.)
Yours, xAna.
Code:
Campfire Reveal
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Flare (Campfire Ability)
Actions
Set TEMP_Point = (Position of (Casting unit))
Unit - Create 1 Dummy for (Owner of (Casting unit)) at TEMP_Point facing Default building facing degrees
Unit - Add a 1.00 second Generic expiration timer to (Last created unit)
Unit - Add Flare (Dummy Ability) to (Last created unit)
Unit - Order (Last created unit) to Human Mortar Team - Flare TEMP_Point
Custom script: call RemoveLocation(udg_TEMP_Point)
Does this trigger removes the dummy unit and the leaks?
(The dummy unit is able to use the ability ingame.)
Yours, xAna.