Builder Bob
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Dungeon Crawler
Firstly, as this is a WIP, it's strongly advised you read the section about controls if you test the map.
I've been working on a dungeon crawler with randomized levels, items, monster spawns, etc. Here's what I've come up with so far.
Main Features
- Single Player
- Levels are randomly generated every time, and they all include stairs down to another increasingly difficult level below.
- Typical dungeon crawlers offer experience points for every monster you kill. This one is different. You power is determined by your skills, and your skills are determined by your items. The power of those said skills are determined by attributes given to the corresponding item, randomized when you first found the item. Higher level monsters will give better chances on good stats for your skills.
- Monsters are randomly generated and roam the levels. You will never be safe, so stay on your guard! (much is being planned to improve this feature in later releases. Including more random monster types, different monster behaviors, and randomized monster types for each level)
Controls
The character selection is very quickly made just in order to have one at all.
- Arrow left/right: Switch between characters.
- Arrow up/down: Switch between starting skills.
- Play (Z): Starts the game with current selection.
The game itself is played a bit different from most warcraft 3 maps.
- Left-/right-click: Both will order your character to move to the location.
- Skill hotkeys (E, R, D, F, C, V): When used, they are always aimed towards the mouse pointer. No need to click the mouse at all.
- Arrow keys: Navigate the item multiboard to see information about your items/skills.
- Walk close to an item on the ground: Pick up item from the ground.
- Left click on items: Drop targeted item on the ground.
Character
- Wizard: This guy has a range of different spells you can find for him. Everyone of them with different properties. Your typical gameplay will be to aim and shoot down monsters before they reach you. He should be like a glass cannon. Spells so far include Fireball, Frostbolt, Lightning, Electrocute, Psionic Blades, Slow Time, Shock Nova, Implode.
- Hunter: The thought I had when designing her was to make a character who could control where and when to fight. Always being in motion, striking at every opportunity. I don't know if I managed to exactly do this, and the name Hunter might not be so fitting either. It's all WIP I guess, so let me hear what you think and things can chance. Skills at her disposal so far include Slice, Shuriken, Grappling Hook, Hook Shot, Chakram, Evade. I don't recommend using Evade, as it is not functioning the way it's supposed to, and is therefor brokenly imba.
- Warrior/Brute/Berserker/Barbarian or something like that is the next planned character.
Screenshots
Screenshots will feature all the skills I've made. All of them shall be using custom made effect models, and most of them already are. Here are some screens I had already taken. They'll have to do temporarily until I make better shots.
Your standard Fireball
Frostbolts fired from within a slow time field
Mass Implode gained through cheats. Usually there's only one implosion and the inevitable explosion every time you cast.
Lightning as it was in diablo 1
Psionic Blades. Yes, I know it's not nice to copy other people's ideas, but the similar spell from diablo 3 just amazed me from the very first time I saw it!
Shock Nova pushes other projectiles away from it's center.
Fireballs fired through two slow time fields
Want to help?
I'm looking for a motivated modeler who'd want to make wall models, and other items placed in rooms (like candles, tables, chairs) to better differentiate levels from each other.
I'd want to work together with you as you design the models in order to work towards an art style different than that of warcraft 3. The models must have textures which can look good in many different light settings. Multiple 128x128xheight models must be created and made possible to match each other when placed next to any other wall of that type.
If you like this project and feel like you can contribute, give me a pm.
For now, try it out and let me know what you like and what you don't.
I hope you enjoy
Attachments
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Dungeon Crawler 050409.1(p).w3x658 KB · Views: 720
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Fireball.jpg45 KB · Views: 1,662
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Frostbolt.jpg41.2 KB · Views: 1,629
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Implode.jpg59.5 KB · Views: 1,628
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Lightning.jpg68.9 KB · Views: 1,607
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ShockNova2.jpg47.4 KB · Views: 1,622
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PsionicBlades.jpg67 KB · Views: 1,608
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SlowTime.jpg87.5 KB · Views: 1,678