Is it possible to make Effect - Target abilities, snap to units, making it easier to hit a target? Right now, it's a little hard to aim at a zergling, as it's model is so small.
Dont know if its possible to do via data but via trigger it's ok.
Make an ability that serve as target finder and set them to target a point, then make a trigger (or equivalent in data editor, but i'm not sure if there is something like that) that selects the enemy unit that is the nearest to the point and then order the caster to cast the ability on that unit.
This would be easy to misstarget if clustering :b
I want to make it "Snap" to a unit, not fire yet, but snap the curser to a unit, and make the player see if it's the right unit.
I have looked at this before, and figured it out, but I can't quite remember what the solution was. I think it was a case of it just depended on the type of target for your ability. So if the target was a unit, the mouse would snap to units, otherwise there was no snapping.
Hmm, well the effect of the ability is a Set effect and target type set to Unit, but it does not "Snap" to the target (as the Attack ability does, for instance).
Another issue I'm learning is that a lot of the air quality sensors don't work at very high ambient temperatures. I'm planning on heating this enclosure to like 60C or so, and that's the upper limit of their functionality
Although I don't know if I need to actually actively heat it or just let the plate and hotend bring the ambient temp to whatever it will, but even then I need to figure out an exfiltration for hot air. I think I kind of know what to do but it's still fucking confusing
I don't think I'm dealing with quite the same pressures though, at the very least its a significantly smaller system. For the time being I'm just going to put together a quick scrubby box though and hope it works good enough to not make my house toxic
I do know this - xenforo dropped the ball by not keeping the vbulletin reputation comments as a feature. The loss of the Reputation comments data when we switched to Xenforo really was the death knell for the site when it came to all the users that left. I know I missed it so much and I got way less interested in the site when that feature was gone and I run the site.