CYBER_Aeon
New Member
- Reaction score
- 11
It's actually still alive, lot of things have been happening. I'm trying to get a beta ready, college keeps one surprisingly busy. =/
Deities were a fun idea, but ended up not panning out, decided to pull them. However, there's a Guardian party now to assist the DM, since a full house meant 1 Dungeon Master had to hold back 11 Heroes, it was just insane.
When there's a large number of players, the game randomly picks Dungeon Guardians from the Hero Party - you have know way of knowing if you'll get picked to help guard the dungeon. At 6 players, it picks 1. At 9 it picks 2, and at 12 it picks 3. So in a full house game, there's 1 DM, 3 Guards and 8 Heroes. Should be a lot more fun. The Guards help protect the DM, since it's going to be pretty hard to protect the whole dungeon against a full party of 8 heroes already. >
Map Terrain is almost done, Heroes are almost done, getting the Defenders setup.
Deities were a fun idea, but ended up not panning out, decided to pull them. However, there's a Guardian party now to assist the DM, since a full house meant 1 Dungeon Master had to hold back 11 Heroes, it was just insane.
When there's a large number of players, the game randomly picks Dungeon Guardians from the Hero Party - you have know way of knowing if you'll get picked to help guard the dungeon. At 6 players, it picks 1. At 9 it picks 2, and at 12 it picks 3. So in a full house game, there's 1 DM, 3 Guards and 8 Heroes. Should be a lot more fun. The Guards help protect the DM, since it's going to be pretty hard to protect the whole dungeon against a full party of 8 heroes already. >
Map Terrain is almost done, Heroes are almost done, getting the Defenders setup.