Error When Exporting From GMAX

wc3shady

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OK, so I finished my model and I didn't want to animate it first (it's a building so I would have to work with particle emitters and I decided not to bother with that yet since I know nothing about particle emitters) so I tried to export it. I selected the whole model, clicked the hammer, clicked MAXScript, ran the DEX Exporter Script, then clicked "Print to Listener". This is when the error appeared:

" 'X' in undefined" and then it stops exporting.

Does anyone know what the problem is?

Thanks
 

wc3shady

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Oh, really? I will try that.

EDIT: Ah, thanks, I did know about that newer script. Anyways, thanks, your a real lifesaver. + rep

Well, after it worked, I went back and scaled it up x5. Since I was waiting for a skin, I waited 'til now to export it again. This time I got the error again.
 
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