Spell Evasion Aura

I

IKilledKEnny

Guest
Version 1.50

Name: Evasion Aura

Description: All units around the hero (radius 500 / 650 / 800) will get a chance (5 / 10 / 15 %) to avoid harmful attacks. Also affected units will have chance to cause critical stike effect (5 / 5 / 10 %) dealing additional damage (150% / 200% / 200%).

Additional Information: Can be found in the detailed READ ME PLEASE.

EvasionAura2.jpg


Enjoy, and please read the READ ME PLEASE.

Code:
[U]Version Histroy[/U]

    Version 1.0 - Base spell, evasion buff only.

    Version 1.1 - Added Critical Strike buff, updated READ ME. 

    Version 1.2 - Increased map conditions for better testing.

    Version 1.3 - Added comments to the trigger. Thanks for the idea Lors.

    Version 1.4 - Updated READ ME.

    Version 1.5 - Decreased size. Credits to: Kershbob
 

Attachments

  • Evasion Aura - V1.5 ~IKilledKEnny~.w3x
    24.9 KB · Views: 1,011
L

Lors

Guest
Lol wasn't this version 1.0 a moment ago?

Anyway looks great and also great pic!! Why don't you add comments to the trigger?
 
I

IKilledKEnny

Guest
> Lol wasn't this version 1.0 a moment ago?

Yes it was, heh, but I improved few things.

> Anyway looks great and also great pic

Thanksm yeah I like the screenshot too, it came nice in my opinion.

> Why don't you add comments to the trigger?

Now that is an idea, expect version 1.3 soon :p
 
L

Lors

Guest
Thanks for crediting me in the map. :)

Lol version 1.4 already, man are you are fast!
 
I

IKilledKEnny

Guest
Lol, yeah version 1.4 already. Can any admin comment and say what needs to be done so it could be approved, if anything is need to be done>

Thanks.
 

pheonixashes

Those who misplace trust in gods learn their fate.
Reaction score
65
I like it, simple, and needed.

However, I just don't like the model of the Aura Effect...
Perhaps change it to the "Mirror Image Cast" model, and the regular units are simply the regular Aura Model.
 
I

IKilledKEnny

Guest
I like it's current name to be honest, there is critical strike becuase you are quicker (or somthing like that :p ), also the spell's art fit the theme.

Thanks for being intrested in my spell.
 
I

IKilledKEnny

Guest
Thanks Tinki3, nice to hear that from a pro. :p

Any additional feedback anyone?
 

emjlr3

Change can be a good thing
Reaction score
395
there is an evasion aura...where?

i will check this out when i get the chance to

**well I guess it works, I am not great with GUI anymore, so I'm not real sure if this is as good as it could be, could anyone else give a second opinion?
 

ertaboy356b

Old School Gamer
Reaction score
86
Something weird going on about your spell... When I get evasion aura as my first ability, I make the hero go to level 10... Then when I am about to get another ability, the 'choose ability screen' closes... See for your self....

Maybe it is cause of constant adding-removing of the spell...
Its annoying.... Anyway, good work...
 
I

IKilledKEnny

Guest
> Is this a joke? there is already an evasion aura so change the name to avoid confusion lol.

Care to sahre with us where the spell is?

> I am not great with GUI anymore

Working JASS version is under work. But I can assure you, not leaks (triple check) and it's done the easiest way I could think of doing it.

> ertaboy356b

Really? Nothing wierd happened to me, however maybe changing it to every 2 seconds instead of 1 could help in this case.

Thanks for the comment all I appreciate it.
 

Kershbob

New Member
Reaction score
30
There's a much simpler way to do it; also you don't need to constantly disable/enable the spellbook. Another point is why didn't you just add the critical strike chance to the evasion ability so you only have 1 ability in the spellbook.

Personally I wouldn't use this because it doesn't take into account that units may already have a critical strike or evasion based ability.
 
I

IKilledKEnny

Guest
> There's a much simpler way to do it

Care to explain how?

> also you don't need to constantly disable/enable the spellbook.

From my testing it's appeared that I do....

> the critical strike chance to the evasion ability

Good point will get to it.

> Personally I wouldn't use this because it doesn't take into account that units may already have a critical strike or evasion based ability.

Not forcing you.
 

ertaboy356b

Old School Gamer
Reaction score
86
I've created a trigger without constant disabling/enabling... Remember the one I post on your thread???
 
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