Steve
Member
- Reaction score
- 3
Not sure how im going to work this one out but here is the idea. You have a chemist who needs to find nutrients and other materials to make an animal. Depending on what you give him, 6 items in total, you will end up with a pet, with varying damage, health, ect. To me it sounds like it will be to compicated but I would love to try it, help me round this out. Im open to any suggestions. Thanks!