Example of dummy spell

  • Thread starter Thread starter PsychoPif
  • Start date Start date
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PsychoPif

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I need a dummy spell tutorial and/or example. I've search the forum, but I'm looking for one with local variable and JASS script. Anyone got some links ?

Here's what I have so far, but I can't find the way to findout an hero ability level and how to make the dummy cast the spell

Thanks in advance.

Code:
Cloud of Fog
    Events
        Unit - A unit Begins casting an ability
    Conditions
        (Ability being cast) Equal to Cloud of Fog 
    Actions
        Unit - Create 1 Dummy for (Owner of (Triggering unit)) at (Target point of ability being cast) facing Default building facing degrees
        Custom script:   local unit Dummy = GetLastCreatedUnit()
        Custom script:   SetUnitVertexColor(Dummy, 100.0, 100.0, 100.0, 100.0)
        Custom script:   UnitAddAbilityBJ( 'A009', Dummy)
        Custom script:   SetUnitAbilityLevelSwapped('A009', Dummy, 10)
 
Because the only way ( that I know of ) to have local variables is with custom scripts
 
PsychoPif said:
Because the only way ( that I know of ) to have local variables is with custom scripts

You can have local variables with the GUI interference.

How:

Create a global variable.
Add this as the first action in the trigger:

Code:
Custom Script: local <type> udg_<name>

so if you have a global unit variable with the name UNIT it will look like this
Code:
Custom Script: local unit udg_UNIT
And suddenly the global UNIT becomes local ^^
Ofcourse this isnt as good as learn jass and use locals as it should be used.

NOTES:
The local is for the function not for the whole 'trigger' things that has it owns functions is Picke Every Player/Unit and conditions.
Also things as Unit-Type and Item-Type is integers in jass.
 
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