inevit4ble
Well-Known Member
- Reaction score
- 38
Hi Every1,
It says I got "Expected Call Errors". This happened now after I've been fixing leaks. Mainly text displays to player group but this is an example of one. I think the error is in the custom script (last line)?
It says I got "Expected Call Errors". This happened now after I've been fixing leaks. Mainly text displays to player group but this is an example of one. I think the error is in the custom script (last line)?
Trigger:
- ShowWizardSpells
- Events
- Player - Player 1 (Red) types a chat message containing -spells as An exact match
- Player - Player 2 (Blue) types a chat message containing -spells as An exact match
- Player - Player 3 (Teal) types a chat message containing -spells as An exact match
- Player - Player 4 (Purple) types a chat message containing -spells as An exact match
- Conditions
- Classes[((Player number of (Triggering player)) - 1)] Equal to 11
- Actions
- Set MyPlayerGroup = (Player group((Owner of (Triggering unit))))
- Game - Display to MyPlayerGroup the text: |c00540081WIZARD SP...
- Game - Display to MyPlayerGroup the text: (|c000000A0LvL0:|r + ((String(WizSpellCasts[0])) + (/ + (String((WizSpellsMax[0] + WizSpellMod[0]))))))
- For each (Integer A) from 1 to 9, do (Actions)
- Loop - Actions
- Game - Display to MyPlayerGroup the text: ((|c000000A0LvL|r + ((String((Integer A))) + : )) + ((String(WizSpellCasts[(Integer A)])) + (/ + (String((WizSpellsMax[(Integer A)] + WizSpellMod[(Integer A)]))))))
- Loop - Actions
- Custom script: DestroyForce(udg_MyPlayerGroup)
- Events