H
Humboldt420
Guest
I have a map that uses player 11 and 12 for creeps that fight each other. players 1-5 are force1 and allies of player 11, and players 6-10 are force 2 and allies of player 12.
The problem is that i want the heros to gain experience only if they are close to the creeps (player 11&12). i set the gameplay constant for the heros exp gain range. but i cannot figure out how to make player 11 and 12 not share exp with the heros.
if you know what the problem is please let me know!
The problem is that i want the heros to gain experience only if they are close to the creeps (player 11&12). i set the gameplay constant for the heros exp gain range. but i cannot figure out how to make player 11 and 12 not share exp with the heros.
if you know what the problem is please let me know!


