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Dude
Guest
How do i make a unit get more experience when he kills a unit. Or how do i raise experience bounty on a unit
Originally posted by nazifromhell
you can use this trigger:
event - unit - a unit owned by player 1 (red) finishes training a unit
conditions - or - any (conditions) are true
conditions
(unit-type of (trained unit)) equal to "your hero"
(unit-type of (trained unit)) equal to "your hero"
(unit-type of (trained unit)) equal to "your hero"
actions - hero - make player 1 (red) heros gain ((player 1 (red) experience rate) + 25.00)% experience from future kills
Events:
Map Initializaion
Conditions:
Actions:
Player Group - Pick every player in (All Players) and (Make (Picked Player) heroes gain 125% experience from future kills)