Trigger:
- Unit - Cause VSCaster to damage VSTarget, dealing ((Real(HeroCreepKill[(Player number of (Owner of VSTarget))])) x 4.00) damage of attack type Spells and damage type Normal
That is my action that is not working. It is a triggered spell and i want it to work like this...
If the targeted unit killed 15 units already, he will take 15 x 4 damage.
VSCaster is the casting unit
VSTarget is the targeted unit
HeroCreepKill is the integer array that tracks the kills of the targeted unit
Tell me if it is still confusing but that aint working.
Thanks for those who will help