Komaqtion
You can change this now in User CP.
- Reaction score
- 469
Ok, so I was just playing around with the damage fields of the Object Editor, and I came across this set-up (On a Footman):
Combat - Attack 1 - Animation Backswing Point = 0.000
Combat - Attack 1 - Animation Damage Point = 0.000
Combat - Attack 1 - Attack Type = Chaos
Combat - Attack 1 - Cooldown Time = 1.00
Combat - Attack 1 - Damage Base = -1
Combat - Attack 1 - Damage Number of Dice
Combat - Attack 1 - Damage Sides per Die
Combat - Defense Base = 0
Combat - Defense Type = Divine
Combat - Defense Upgrade Bonus = 0
This makes it look "0 - 0" as damage, in-game.
Now, I make two of these units attack eachother (One owned by me and one by Player 2 (Blue), and I'd believe that they'd deal 0 damage, both of them, as that's what it says, but I also used the "Damage" system by J4L to display the damage, and when these two attacked eachother, one died and the message displayed 1276104192.000 damage ?!?!?!?!
Anyone else have come across this ?
And it seems like other set-ups does this too, like if I change the "Damage Base" to positive, it also happens :S
Combat - Attack 1 - Animation Backswing Point = 0.000
Combat - Attack 1 - Animation Damage Point = 0.000
Combat - Attack 1 - Attack Type = Chaos
Combat - Attack 1 - Cooldown Time = 1.00
Combat - Attack 1 - Damage Base = -1
Combat - Attack 1 - Damage Number of Dice
Combat - Attack 1 - Damage Sides per Die
Combat - Defense Base = 0
Combat - Defense Type = Divine
Combat - Defense Upgrade Bonus = 0
This makes it look "0 - 0" as damage, in-game.
Now, I make two of these units attack eachother (One owned by me and one by Player 2 (Blue), and I'd believe that they'd deal 0 damage, both of them, as that's what it says, but I also used the "Damage" system by J4L to display the damage, and when these two attacked eachother, one died and the message displayed 1276104192.000 damage ?!?!?!?!
Anyone else have come across this ?
And it seems like other set-ups does this too, like if I change the "Damage Base" to positive, it also happens :S