W
Wilson
Guest
Hi im making a map and it has a fade filter in it, i went to "World Edit Tutorials" and followed the instrustions there and did every thing and its still not working heres the trigger im using.
Fade Filter
Events
Unit - A unit enters Fade <gen>
Conditions
Actions
Cinematic - Fade out and back in over 10.00 seconds using texture war3mapImported\fade1.blp and color (100.00%, 100.00%, 100.00%) with 0.00% transparency
Ne1 know y??
Fade Filter
Events
Unit - A unit enters Fade <gen>
Conditions
Actions
Cinematic - Fade out and back in over 10.00 seconds using texture war3mapImported\fade1.blp and color (100.00%, 100.00%, 100.00%) with 0.00% transparency
Ne1 know y??


