I've seen this done before so it has to be possible. But it's probably in JASS only. So...
How do you make it so that a fade filter only affects specific players? So when you try to blind a player, it doesn't affect all players, which is really annoying.
So Unit A isn't supposed to be affected and Unit B is supposed to be affected. How do you make a fade filter only for the owner of Unit B?
How do you make it so that a fade filter only affects specific players? So when you try to blind a player, it doesn't affect all players, which is really annoying.
So Unit A isn't supposed to be affected and Unit B is supposed to be affected. How do you make a fade filter only for the owner of Unit B?