Few Problems

Ninva

Анна Ахматова
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1. Is there a way that other allies could build together with peasants?
2. Is there a way to make the heros to stay on the ground when they die, (don't float to the sky) also not letting the hero turn into a ghost will be good too! :D
3. How can you make the shops give the user that sold the items to user, example: Voodoo Lounge

Thanks in advance! :D
 
1. Is there a way that other allies could build together with peasants?
If at all possible, change the targets allowed in the human repair... doubt it works though. Maybe if you have enough extra players make the peasants be owned by that player who shares control with the rest...

2. Is there a way to make the heros to stay on the ground when they die, (don't float to the sky) also not letting the hero turn into a ghost will be good too!
Change its combat - Death type to something that says 'does not decay'. Might still go to ghost im not sure...

3. How can you make the shops give the user that sold the items to user, example: Voodoo Lounge
Use the abilities that Voodoo Lounge has maybe? (Sell items, select unit etc)
 
1. I don't want this.... =/ If there another way, I'll like to know. :D
2. Did not work, after testing it. (Can't be raise, does not decay)
3. Hmmm... I'll have to test that later... =/
 
set advanced unit coontroll, it will be for all unit though
 
>2. Worked for me, didnt float into the sky at all... but faded at the end

Hmmmm.... Did you use a normal hero or a different model? This sometimes doesn't work if it's a normal unit... Actually I think normal units don't float in the sky... =/
 
BUMP


Hmmm... Well, is there any triggers I could use?

Also, some more questions.

4. I need a trigger for arrow keys, and also the mouse. The movement by key trigger is not what I want. I'll like to be able to use both the arrow keys AND the mouse, so I can attack and select items.


1. Still looking for an answer, is there any triggers, ect?
2. Don't need this anymore.
3. ...Any triggers? (Still haven't gotten a chance to test this)

Thanks
 
1) Have it so if you type a msg while selecting the peasant (make a var so u can save the triggering player for the next trigger) it starts to build it and when the building is finish (unit finished constuction) change ownership to (triggering player var from last trigger)
 
Hmmm... Maybe this info may help... Sorry guys, I'm not trying to torture you. :rolleyes:

All units are heros... And the camera is fixed to one unit. (For each player) The only way to get another unit is though other players shops. Which will sell heros, then those heros you summon will follow you around.

Does this help? =/
 
Ok, last bump.

Also, I'm not sure how to make it so you can click on on allies during game play... =/

Thanks for helping out guys! :D
 
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