Few sound Questions (lots more to come)

B

Blakwulf

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Alright, i've started work on my first major map, which will most likely end up being a 2 player stomp and smash, or (hopefully some day) a 5 on 5 hero game.

Lots of questions to come, but i'll just start with these.

1. I want my custom hero to have a walking soundeffect, the 'step' sounds (as the largest and heaviest sounding ones) are the ones i want, but can't find them on any list after i chose the Sound - Movement field. None others seem to work either. I've tried looking at units that i know make that soundeffect, but it doesn't show on their list. What am i missing here?

Note that i'm using the TFT World Edit (current version) on my mac.
 
Unit Colours

My followup questiong would be, is there a way to change the colour of a unit (Hydra) to yellow? Why they use RGB and not the prime colours is beyond me. If possible, i need a way to change it aside from using custom skins. That's still too far ahead of me.

Thanks again.
 
RGB combination for yellow is 255, 255, 0.

Your talking about the rumble the crypt lord and pit lord have when they walk, yes?

I think this is hard wired in. If you use that sound set for another unit, it does not make the sound, only voices.

There is no movement field for those two units either.

I see the steam tank and the knight have movement sounds, but when you pull down the list, they are not on it. Not just that, they only make the movement sound for a couple seconds after you tell them to move.

This was probobly something added in or hard wired and you cannot change it ;(
 
Thanks, i've been toying with it. It's a shame about the stomping sounds.. how am i suppose to make a good Godzilla map if i can't have stomps!

About the yellow.. it's giving me a real hard time. I'm trying to make the Hydra (not hydralisk, just the three headed hydra) yellow/gold, but for the life of me, i can't get it any closer than green. I'm fairly certain that it's the base colour of the unit that's screwing me over.

Any other way to change that? Or do i have to start with skins? and on that note, is it possible to just export a skin, tweak it over with a graphics editor, then toss it back in? Or do i have to edit models too?
 
LOL yup there is. Try this on for size... (HA - ha ha!)

Import it, use custom path:
Units\Creeps\Hydra\HydraSkinBlue2.blp

Couldn't make him ALL yellow, or hes just a blob....so hes got a pink tummy ;)

[edit]

By the way, I took the hero Crypt Lord, who walks-with-rumble, and changed JUST the model file to something stupid, and he no longer makes the noise when he walks.

That rumble noise has gotta be hard-wired into the model somehow, or hard wired into the game.

Are there any units that DO rumble that you can use for Go-Zilla?

PS - Funny awesome map idea - Maybe you should make the hydralisk squeel like the harpy or something ;)
 
You amazing, delicious moderator. But.. um... at the risk of sounding like a boob, what am i suppose to do with that file? I've got no importing skin experience at all. I'd need like, step by step instructions. I tried to set it just from the object editor, but i don't even have the option of importing.. just tells me "No appropriate imported files exist" and i don't have an option to tell it where it is. Haaaaaalp!

I'm jonesing to see it too, been spending all night ripping sounds from Godzilla movies. :p

This involved mpq editing, i fear?
 
And no way! All cutom sounds man. Attacks, screams, deaths sounds, pissed off sounds.. all actual Godzilla stuff from the movies. I've got a lot of this on paper, but little in game. Trying this one hero at a time so far.. starting with King Ghidorah.

26 Monsters to make, total.. not including Godzilla.

Been meaning to do this for years.
 
what am i suppose to do with that file?
He's already given the instructions:

Import it, use custom path:
Units\Creeps\Hydra\HydraSkinBlue2.blp
That's it. This will allow you to see it in the game.

To see it in the editor, stick the skin in the Units\Creep\Hydra\ folder in your warcraft3 directory. Restart the editor if it's already open.

Why they use RGB and not the prime colours is beyond me.

??? RGB are the prime colours...

RGB defines a complete colourspace where you can get any true colour (24-bit colour) from using a combination of any of the 3 primary colours (using 8-bits per colour).

There are other examples of colourspaces.

- Cyan, Magenta and Yellow (e.g. what your colour printer cartriges probably are)
- Hue, Saturation, Value
- CIE (http://www.cs.bham.ac.uk/~mer/colour/cie.html)

RGB just happens to be the most popular, however.
 
The instructions are too vague, as this is my first major map attempt.. i was serious when i said step by step.

I've imported the file with the manager and set it as a custom path. Beyond that, i've no success, and i don't know what dirrectory you're talking about re. seeing it in the editor.

And i paint with CMY, sorry. Used to it.
 
I've imported the file with the manager and set it as a custom path. Beyond that, i've no success

Doesn't seem like they are vague to you at all, you have followed the instructions to the letter! It seems that we have struck a different problem here, but I don't know what. What exactly does "no success" mean ? You can't see the skin in the game? or the editor?

and i don't know what directory you're talking about re. seeing it in the editor.

um, your warcraft3 directory, you know the directory you installed the game to? thats the one.

Make a series of folders in your warcraft 3 directory:

Make a "Units" folder, then go into that folder and make "Creep", and then go into that folder and make "Hydra", and then put your skin into the Hydra folder. Restart the editor if it's already open.

For future reference, the shortcut way of saying this is:

"make a Units\Creep\Hydra\ folder in your warcraft3 directory"
 
Originally posted by Blakwulf
I'm fairly certain that it's the base colour of the unit that's screwing me over.

You seem like an intelligant guy, I kinda assumed that would be a cake walk for ya...

Save the zip file somewhere on your PC.
Unzip it.
Go to the IMPORT MANAGER inside the editor.
Go to FILE, IMPORT and import the .blp file I gave you.
Double click the newly imported file
Check the box that says USE CUSTOM PATH
Change the custom path to EXACTLY as shown below

Units\Creeps\Hydra\HydraSkinBlue2.blp

Now, place a HYDRA on the map and test it. Works great for me. It will NOT show up correctly in the editor. It will look like a normal hydra, but will appear correctly in the game.

I assumed we are talking about the three headed HYDRA, and not the HYDRALYSK, right right? ;)
 
After many efforts, i've got it. It seems that i had also set the 'art: model file' to the mentioned path. All's in order now, thanks for the skin! I've set it now so that the belly is deep orange rather than pink.. i don't think pink is that becomming of a giant monster from the future. :)

More problems to come in a new string, i'm sure.
 
Yea, on that subject. I've been trying to give it the lightning attack (which i'd like to thange the colour of as well), but it just projects it as a ball, and not as a.. well.. beam, i guess.

And yea, shame about the Chimera. But fortunately, i'm using it as his level 6 ability (with metamorph), where he takes flight for a limited time. :)
 
Yup, he's nicely tinted yellow, and both of them are forced to be yellow in game, regardless of who controlls. Gotta be as true as i can.

And that's not what i meant.. i want to make his regular attack have the lightning effect (chainlightning, let's say), not just give him that ability.

As in, a lightning bolt (of a different colour if that can be done!) as a projectile. I've seen it done in other maps. Just like the lightning lizzard, really.

I'll have to post the map at some point so you can see what i've got.
 
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