Ok guys/gals,
So all this hype about 3rd person/FPS etc and WASD movement got me thinking.
Is it possible to make a Working Flight simulater?
I mean i've created a WASD movement system for a previous map and got that working really smoothly, and thought well if we can control the movement of a unit using WASD then possibly we could do the same with moving a units Pitch, Yaw, Axis etc.
so for example...
Increase/Decrease speed of the flying unit with the Wheel Mouse button (Scroll up/Scroll Down)
Use Q and E to roll the Flying unit left and right
Use W and S to increase decrease pitch
Use A and D to turn the flying unit left and right, or attatch that to the mouse movement.
and Finally have the Attack weapons for the unit linked to the Mouse button 1 and 2
What do you guys think, anyone experimented with this, or think it is actually possible?
Thanks.
So all this hype about 3rd person/FPS etc and WASD movement got me thinking.
Is it possible to make a Working Flight simulater?
I mean i've created a WASD movement system for a previous map and got that working really smoothly, and thought well if we can control the movement of a unit using WASD then possibly we could do the same with moving a units Pitch, Yaw, Axis etc.
so for example...
Increase/Decrease speed of the flying unit with the Wheel Mouse button (Scroll up/Scroll Down)
Use Q and E to roll the Flying unit left and right
Use W and S to increase decrease pitch
Use A and D to turn the flying unit left and right, or attatch that to the mouse movement.
and Finally have the Attack weapons for the unit linked to the Mouse button 1 and 2
What do you guys think, anyone experimented with this, or think it is actually possible?
Thanks.