System Floating Bars

real XOffSetM = -35. //Offset over the unit by Y (Mana version)
real YOffSetM = -55. //Offset over the unit by Y (Mana version)

small text problem
Updated everything, check the original post for more information.

For everyone asking about creating the bars on only heroes or on a specific unit...YOU have control over which unit the bar goes on and which bars are going to be displayed.
You need Jass for it?


Where's download for Jass?
It's coded using vJASS and I've made it simple enough so anyone can use...even a GUI user. Just a simple custom command call with the function.
Is this thing seriously using a bunch of colored apostrophes to display hp and mana bars as if you were holding down the alt key??
oh really? thanks i didnt know that... :rolleyes:

i'm asking does this thing actually use a bunch of colored apostrophes?
Mmmm the test map for the latest version does not work currently for me, anyone else? script compiles fine but ingame the bars go crazy...
Mana Only?

Right now I have:
Unit Enters (playable map area)
call AddBar(GetEnteringUnit(),true, true)

Floating Bars:
string DisplayCharacter = "_" //Character intended for display
integer BarLength = 2 //How many DisplayCharacters are used
real BarSize = 40.00 //Size of the text
real XOffSet = -35.00//Offset over the unit by X
real YOffSet = -40.00//Offset over the unit by Y
real XOffSetM = -35.00//Offset over the unit by X (Mana version)
real YOffSetM = -70.00//Offset over the unit by Y (Mana version)
real Frequency = .04 //Recurrence of the timer that tracks the system

I only want Mana only, AND I don't even have mana to begin with, only hit points.
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