K
Kuroikaze
Guest
is there a way to make my map check every 10 seconds or so for special effects of floating text and destroy them?
I have some trigger based abilities that utilize floating text and special effects, and if they get used too quickly by multiple players, then I get leftover effects and text.
I have some trigger based abilities that utilize floating text and special effects, and if they get used too quickly by multiple players, then I get leftover effects and text.


