Floating text issues

  • Thread starter Thread starter regred
  • Start date Start date
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regred

Guest
I can't make my floating text disappear after a set amount of time (you cant use remove if you have made multiple it only deletes the last). Ive tried all the floating text triggers and they dont seem to work help!
 
try setting each floating text to a variable (if there is one). if you need more than one of each type you can have an array and it sets it to one of them or something like that. it seems like there should be an easier way but this should work (again if there is a variable for floating text)
 
Does anyone know how I would set a trigger to add multiple floating texts to an array and delete them each after 2 seconds of being active?
 
Code:
Untitled Trigger 014
    Events
        Time - Elapsed game time is 5.00 seconds
    Conditions
    Actions
        Floating Text - Create floating text that reads Array1 at (Center of (Playable map area)) with Z offset 0.00, using font size 10.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
        Set My_Floating_Text[1] = (Last created floating text)
        Floating Text - Create floating text that reads Array2 at (Center of (Playable map area)) with Z offset 0.00, using font size 10.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
        Set My_Floating_Text[2] = (Last created floating text)
        Floating Text - Create floating text that reads Array3 at (Center of (Playable map area)) with Z offset 0.00, using font size 10.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
        Set My_Floating_Text[3] = (Last created floating text)
        Floating Text - Create floating text that reads Array4 at (Center of (Playable map area)) with Z offset 0.00, using font size 10.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
        Set My_Floating_Text[4] = (Last created floating text)
        Floating Text - Create floating text that reads Array5 at (Center of (Playable map area)) with Z offset 0.00, using font size 10.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
        Set My_Floating_Text[5] = (Last created floating text)
        Wait 2.00 seconds
        Floating Text - Destroy My_Floating_Text[1]
        Floating Text - Destroy My_Floating_Text[2]
        Floating Text - Destroy My_Floating_Text[3]
        Floating Text - Destroy My_Floating_Text[4]
        Floating Text - Destroy My_Floating_Text[5]
 
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