Trigger:
- Floating Text - Create floating text that reads +1 at (Position of (Dying unit)) with Z offset 0.00, using font size 10.00, color (100.00%, 80.00%, 20.00%), and 0.00% transparency
- Floating Text - Hide (Last created floating text) for (All players)
- Floating Text - Show (Last created floating text) for (Player group(Player[(Integer A)]))
- Floating Text - Change (Last created floating text): Enable permanence
- Floating Text - Change the fading age of (Last created floating text) to 1.00 seconds
- Floating Text - Set the velocity of (Last created floating text) to 64.00 towards 90.00 degrees
I could waste more time messing with my Floating Text but I'd rather just ask here.
I want the text to fade away over a second, above is my most recent attempt. I have tried plenty of things and nothing seems to work.