My friend just told me how to make a unit able to fly without actually making them fly, well somethin like that anyways.
Okay if u already know then just go to ur next thread cuz this is worthless to you.
Step 1: Copy Paste the Shockwave ability and the Metamorphisis ability
Step 2: Remove the damage properties and range, AoE etc from Shockwave (or keep range and distance for a jump effect) Also rename this ability Jump and take off animation names and art and edit the icon to whatever. Its a dummy/interface spell. Give this to a blademaster, or whatever will be the jumper.
Step 3: Edit the alternate form unit on the metamorphisis spell to a gryphon rider and thats all for that it wont matter just dont give this to any unit.
Step 4: Create this trigger:
Step 5: If you wanted to make him jump to the location (And added the distance to Shockwave) then order to move-to target point of ability being cast before u change flying hieght.
He also says u can make em fly for however within the trigger... haven't tested if he can go over cliffs though!
Okay if u already know then just go to ur next thread cuz this is worthless to you.
Step 1: Copy Paste the Shockwave ability and the Metamorphisis ability
Step 2: Remove the damage properties and range, AoE etc from Shockwave (or keep range and distance for a jump effect) Also rename this ability Jump and take off animation names and art and edit the icon to whatever. Its a dummy/interface spell. Give this to a blademaster, or whatever will be the jumper.
Step 3: Edit the alternate form unit on the metamorphisis spell to a gryphon rider and thats all for that it wont matter just dont give this to any unit.
Step 4: Create this trigger:
Code:
Jumping
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Shockwave
Actions
Unit - Add Metamorphosis to (Casting unit)
Unit - Remove Metamorphosis from (Casting unit)
Unit - Turn collision for (Casting unit) Off
Animation - Change (Casting unit) flying height to 500.00 at 500.00
Wait 1.00 seconds
Animation - Change (Casting unit) flying height to 0.00 at 1500.00
Wait 1.00 seconds
Unit - Turn collision for (Casting unit) On
He also says u can make em fly for however within the trigger... haven't tested if he can go over cliffs though!


