Footmen Frenzy Elite
Progress till next update:
Big thanks to
Komaqtion with his insane code mastery
SCREENSHOTS
Techs and Races
Human
Orc
Undead
Night Elf
Naga
Little bit about my map
Tips and Playstyle
Latest Changes
Thank you for playing my map
- HeX.16
LINK
-Coming Soon
Progress till next update:
[*] - Terrain/Doodads - llllllllll(100%)
[*] - Object Data - llllllllll(60%)
[*] - Preplaced Units - llllllllll(100%)
[*] - Game Mechanics - llllllllll(50%)
[*] - Items - llllllllll(80%)
[*] - Hero Abilities & Tooltips - llllllllll(40%)
[*] - Triggers - llllllllll(60%)
[*] - Overall - llllllllll(40%)
Big thanks to
Komaqtion with his insane code mastery
SCREENSHOTS
Techs and Races
Human
All Human tiers spawn a Priest caster unit which has Heal and Innerfire
Riflemen
Health: 520
Attack Speed: 1.50
Damage Type: Pierce
Base Damage: 19-25
Range: 400
Armor Type: Medium
Base Armor: 0
Spawn Speed: 1 every 9 secs
Abilities: None
Captains
Health: 525
Attack Speed: 1.35
Damage Type: Normal
Base Damage: 20-21
Range: Melee
Armor Type: Heavy
Base Armor: 3
Spawn Speed: 2 every 11 secs
Abilities: Feedback
Spellbreakers
Health: 720
Attack Speed: 1.90
Damage Type: Pierce
Base Damage: 18-20
Range: 350
Armor Type: Heavy
Base Armor: 2
Spawn Speed: 2 every 11 secs
Abilities: Feedback
Knights
Health: 1100
Attack Speed: 1.50
Damage Type: Normal
Base Damage: 34-42
Range: Melee
Armor Type: Heavy
Base Armor: 5
Spawn Speed: 1 every 10 secs
Abilities: Feedback
Steam Tanks
Health: 1500
Attack Speed: 1.75
Damage Type: Normal
Base Damage: 101 - 111
Range: 192
Armor Type: Heavy
Base Armor: 10
Spawn Speed: 1 every 10 secs
Abilities: Blink
Riflemen
Health: 520
Attack Speed: 1.50
Damage Type: Pierce
Base Damage: 19-25
Range: 400
Armor Type: Medium
Base Armor: 0
Spawn Speed: 1 every 9 secs
Abilities: None
Captains
Health: 525
Attack Speed: 1.35
Damage Type: Normal
Base Damage: 20-21
Range: Melee
Armor Type: Heavy
Base Armor: 3
Spawn Speed: 2 every 11 secs
Abilities: Feedback
Spellbreakers
Health: 720
Attack Speed: 1.90
Damage Type: Pierce
Base Damage: 18-20
Range: 350
Armor Type: Heavy
Base Armor: 2
Spawn Speed: 2 every 11 secs
Abilities: Feedback
Knights
Health: 1100
Attack Speed: 1.50
Damage Type: Normal
Base Damage: 34-42
Range: Melee
Armor Type: Heavy
Base Armor: 5
Spawn Speed: 1 every 10 secs
Abilities: Feedback
Steam Tanks
Health: 1500
Attack Speed: 1.75
Damage Type: Normal
Base Damage: 101 - 111
Range: 192
Armor Type: Heavy
Base Armor: 10
Spawn Speed: 1 every 10 secs
Abilities: Blink
Orc
All Orc tiers spawn a Shaman caster unit which has Purge and Bloodlust
Grunts
Health: 700
Attack Speed: 1.75
Damage Type: Normal
Base Damage: 21-24
Range: Melee
Armor Type: Heavy
Base Armor: 3
Spawn Speed: 1 every 8 secs
Abilities: None
Headhunters
Health: 650
Attack Speed: 1.80
Damage Type: Pierce
Base Damage: 26-30
Range: 450
Armor Type: Normal
Base Armor: 0
Spawn Speed: 1 every 9 secs
Abilities: Berserk
Raiders
Health: 900
Attack Speed: 1.45
Damage Type: Normal
Base Damage: 33-37
Range: Melee
Armor Type: Medium
Base Armor: 2
Spawn Speed: 1 every 10 secs
Abilities: Berserk
Tauren
Health: 1300
Attack Speed: 1.80
Damage Type: Normal
Base Damage: 37-40
Range: Melee
Armor Type: Heavy
Base Armor: 5
Spawn Speed: 1 every 10.50 secs
Abilities: Pulverize
Kodo Beasts
Health: 2000
Attack Speed: 4
Damage Type: Normal
Base Damage: 111 - 127
Range: Melee
Armor Type: Light
Base Armor: 12
Spawn Speed: 1 every 10 secs
Abilities: Cleave
Grunts
Health: 700
Attack Speed: 1.75
Damage Type: Normal
Base Damage: 21-24
Range: Melee
Armor Type: Heavy
Base Armor: 3
Spawn Speed: 1 every 8 secs
Abilities: None
Headhunters
Health: 650
Attack Speed: 1.80
Damage Type: Pierce
Base Damage: 26-30
Range: 450
Armor Type: Normal
Base Armor: 0
Spawn Speed: 1 every 9 secs
Abilities: Berserk
Raiders
Health: 900
Attack Speed: 1.45
Damage Type: Normal
Base Damage: 33-37
Range: Melee
Armor Type: Medium
Base Armor: 2
Spawn Speed: 1 every 10 secs
Abilities: Berserk
Tauren
Health: 1300
Attack Speed: 1.80
Damage Type: Normal
Base Damage: 37-40
Range: Melee
Armor Type: Heavy
Base Armor: 5
Spawn Speed: 1 every 10.50 secs
Abilities: Pulverize
Kodo Beasts
Health: 2000
Attack Speed: 4
Damage Type: Normal
Base Damage: 111 - 127
Range: Melee
Armor Type: Light
Base Armor: 12
Spawn Speed: 1 every 10 secs
Abilities: Cleave
Undead
All Undead tiers spawn a Necromance caster unit which has Raise Dead, Unholy Frenzy and Cripple
Ghouls
Health: 500
Attack Speed: 1.10
Damage Type: Normal
Base Damage: 16-18
Range: Melee
Armor Type: Heavy
Base Armor: 1
Spawn Speed: 1 every 7 secs
Abilities: None
Crypt Fiends
Health: 650
Attack Speed: 1.70
Damage Type: Pierce
Base Damage: 21-26
Range: 550
Armor Type: Medium
Base Armor: 0
Spawn Speed: 1 every 9 secs
Abilities: Slam
Skeletal Mages
Health: 800
Attack Speed: 1.00
Damage Type: Normal
Base Damage: 16-17
Range: 500
Armor Type: Medium
Base Armor: 0
Spawn Speed: 2 every 11 secs
Abilities: Slam, Unholy Frenzy
Abominations
Health: 1200
Attack Speed: 1.50
Damage Type: Normal
Base Damage: 46-52
Range: Melee
Armor Type: Heavy
Base Armor: 2
Spawn Speed: 1 every 10 secs
Abilities: Slam, Disease Cloud
Flying Meatwagons
Health: 1000
Attack Speed: 1.50
Damage Type: Normal
Base Damage: 71 - 90
Range: 500
Armor Type: Heavy
Base Armor: 5
Spawn Speed:1 every 10 secs
Abilities: Splash Damage
Ghouls
Health: 500
Attack Speed: 1.10
Damage Type: Normal
Base Damage: 16-18
Range: Melee
Armor Type: Heavy
Base Armor: 1
Spawn Speed: 1 every 7 secs
Abilities: None
Crypt Fiends
Health: 650
Attack Speed: 1.70
Damage Type: Pierce
Base Damage: 21-26
Range: 550
Armor Type: Medium
Base Armor: 0
Spawn Speed: 1 every 9 secs
Abilities: Slam
Skeletal Mages
Health: 800
Attack Speed: 1.00
Damage Type: Normal
Base Damage: 16-17
Range: 500
Armor Type: Medium
Base Armor: 0
Spawn Speed: 2 every 11 secs
Abilities: Slam, Unholy Frenzy
Abominations
Health: 1200
Attack Speed: 1.50
Damage Type: Normal
Base Damage: 46-52
Range: Melee
Armor Type: Heavy
Base Armor: 2
Spawn Speed: 1 every 10 secs
Abilities: Slam, Disease Cloud
Flying Meatwagons
Health: 1000
Attack Speed: 1.50
Damage Type: Normal
Base Damage: 71 - 90
Range: 500
Armor Type: Heavy
Base Armor: 5
Spawn Speed:1 every 10 secs
Abilities: Splash Damage
Night Elf
All Night Elf tiers spawn a Druid caster unit which has Faerie Fire and Cyclone
Archers
Health: 450
Attack Speed: 1.50
Damage Type: Pierce
Base Damage: 13-15
Range: 500
Armor Type: Medium
Base Armor: 0
Spawn Speed: 1 every 9 secs
Abilities: Hide
Huntresses
Health: 700
Attack Speed: 1.80
Damage Type: Pierce
Base Damage :21-23
Range: 250
Armor Type: Medium
Base Armor: 2
Spawn Speed: 1 every 8 secs
Abilities: Hide, Moon Glaives
Dryads
Health: 900
Attack Speed: 1.80
Damage Type: Pierce
Base Damage: 24-26
Range: 500
Armor Type: Medium
Base Armor: 0
Spawn Speed: 1 every 10 secs
Abilities: None
Glaive Throwers
Health: 600
Attack Speed: 1.50
Damage Type: Pierce
Base Damage: 31-33
Range: 500
Armor Type: Heavy
Base Armor: 2
Spawn Speed: 1 every 10 secs
Abilities: None
Chimaeras
Health: 1000
Attack Speed: 3.50
Damage Type: Pierce
Base Damage: 71 - 90
Range: 350
Armor Type: Heavy
Base Armor: 10
Spawn Speed: 1 every 10 secs
Abilities: Splash Damage
Archers
Health: 450
Attack Speed: 1.50
Damage Type: Pierce
Base Damage: 13-15
Range: 500
Armor Type: Medium
Base Armor: 0
Spawn Speed: 1 every 9 secs
Abilities: Hide
Huntresses
Health: 700
Attack Speed: 1.80
Damage Type: Pierce
Base Damage :21-23
Range: 250
Armor Type: Medium
Base Armor: 2
Spawn Speed: 1 every 8 secs
Abilities: Hide, Moon Glaives
Dryads
Health: 900
Attack Speed: 1.80
Damage Type: Pierce
Base Damage: 24-26
Range: 500
Armor Type: Medium
Base Armor: 0
Spawn Speed: 1 every 10 secs
Abilities: None
Glaive Throwers
Health: 600
Attack Speed: 1.50
Damage Type: Pierce
Base Damage: 31-33
Range: 500
Armor Type: Heavy
Base Armor: 2
Spawn Speed: 1 every 10 secs
Abilities: None
Chimaeras
Health: 1000
Attack Speed: 3.50
Damage Type: Pierce
Base Damage: 71 - 90
Range: 350
Armor Type: Heavy
Base Armor: 10
Spawn Speed: 1 every 10 secs
Abilities: Splash Damage
Naga
All Naga tiers spawn a Shadowcaster unit which has Frost Armor and Slow
Tiderunners
Health: 500
Attack Speed: 2.00
Damage Type: Normal
Base Damage: 19-20
Range: Melee
Armor Type: Medium
Base Armor: 2
Spawn Speed: 1 every 7 secs
Abilities: None
Snap Dragons
Health: 600
Attack Speed: 2.00
Damage Type: Pierce
Base Damage: 21-25
Range: 550
Armor Type: Medium
Base Armor: 1
Spawn Speed: 1 every 9 secs
Abilities: Creeping Poison
Naga Sirens
Health: 650
Attack Speed: 1.75
Damage Type: Pierce
Base Damage: 25-28
Range: 600
Armor Type: Medium
Base Armor: 3
Spawn Speed: 1 every 7.75 secs
Abilities: None
Naga Royal Guards
Health: 1000
Attack Speed: 1.70
Damage Type: Normal
Base Damage: 42-54
Range: Melee
Armor Type: Heavy
Base Armor: 5
Spawn Speed: 1 every 7.50 secs
Abilities: None
Naga Myrmidons
Health: 2500
Attack Speed: 3.5
Damage Type: Normal
Base Damage: 96 - 112
Range: Melee
Armor Type: Light
Base Armor: 8
Spawn Speed: 1 every 10 secs
Abilities: Cleave
Tiderunners
Health: 500
Attack Speed: 2.00
Damage Type: Normal
Base Damage: 19-20
Range: Melee
Armor Type: Medium
Base Armor: 2
Spawn Speed: 1 every 7 secs
Abilities: None
Snap Dragons
Health: 600
Attack Speed: 2.00
Damage Type: Pierce
Base Damage: 21-25
Range: 550
Armor Type: Medium
Base Armor: 1
Spawn Speed: 1 every 9 secs
Abilities: Creeping Poison
Naga Sirens
Health: 650
Attack Speed: 1.75
Damage Type: Pierce
Base Damage: 25-28
Range: 600
Armor Type: Medium
Base Armor: 3
Spawn Speed: 1 every 7.75 secs
Abilities: None
Naga Royal Guards
Health: 1000
Attack Speed: 1.70
Damage Type: Normal
Base Damage: 42-54
Range: Melee
Armor Type: Heavy
Base Armor: 5
Spawn Speed: 1 every 7.50 secs
Abilities: None
Naga Myrmidons
Health: 2500
Attack Speed: 3.5
Damage Type: Normal
Base Damage: 96 - 112
Range: Melee
Armor Type: Light
Base Armor: 8
Spawn Speed: 1 every 10 secs
Abilities: Cleave
Little bit about my map
New footmen frenzy. Its a new look into footmen frenzy where heroes can be fun and work well. This map has loads of new features such as:
- Over 30 new heroes with custom and triggered abilities.
- Over 12 new creep and rebalanced old ones.
- Over 33 new items including some free ones, Tomes, Recipes and all.
----------------------------------------------------------------------
Please check my quest for Credits, Tips and Bug/Balance Reports.
----------------------------------------------------------------------
- Over 30 new heroes with custom and triggered abilities.
- Over 12 new creep and rebalanced old ones.
- Over 33 new items including some free ones, Tomes, Recipes and all.
----------------------------------------------------------------------
Please check my quest for Credits, Tips and Bug/Balance Reports.
----------------------------------------------------------------------
Tips and Playstyle
In footmen elite you will find five taverns each filled with different heroes. You should see which heroes your enemies and allies pick to see which hero will be best suited to the game type. All players can type -repick within 60 secs to repick their hero, this will only work once.
Footmen frenzy is a team based game and you will need them to win. The two most important things to know is that your main base heals you and that the shop in the middle will regenerate your mana. There are two main ways to play footmen frenzy elite.
-Pick a hero and support your army-
This is the most used and usually most effective.
-Early Tech-
Dont pick a hero and just tech a race to have a more advanced and powerful army which can easily dominate the battlefield.
If you bought a hero the first thing you should look at is your spells.
All heroes have three basic spells and an ultimate. You CANT max all your spells as the max level is 18 so you need to choose now which will be best to counter or support your allies or enemies.
Most heroes can benefit from items footmen elite has six different shops, three at your base, two on the sides of you base and one in the middle the shops names usually tell you what kind of items they sell. Your units can be upgraded at your main base aswell as your tier which will spawn different units often at different spawn rates. The map also has two creep shops which sell units which can give you a huge edge over your enemies by simply buffing or debuffing you or your enemies.
Now that you know what is where and what it does its time to tell you how they can help you. Items give bonuses from damage to mana regeneration.
Tank heroes will tend to be strength based and will mainly buy items and not tech.
Hero killers are usually agility based and will also buy items rather than tech.
Intelligence heroes are the main techers and will usually only buy 1 or 2 items if any then tech.
Tanks:
-Tanks benefit mainly from armor and health increasing items and mana items are usually needed too.-
-Tanks will tend to attack bases filled with units to kill massed units and survive large amounts of damage.-
Hero Killers:
-Hero Killers will usually mass damage items and sometimes mana items.-
-They will hunt down heroes and kill them and retreat back avoiding units and massed heroes.-
Techers and Aoe heroes:
-Techers and Aoe heroes will focus on upgrading units and tiers rather than buying items.-
-Techers and Aoe heroes will focus an units but will often need their own units to back them up as they have low health.-
-They will also avoid hero killers and tanks which can kill their own units.-
Footmen frenzy is a team based game and you will need them to win. The two most important things to know is that your main base heals you and that the shop in the middle will regenerate your mana. There are two main ways to play footmen frenzy elite.
-Pick a hero and support your army-
This is the most used and usually most effective.
-Early Tech-
Dont pick a hero and just tech a race to have a more advanced and powerful army which can easily dominate the battlefield.
If you bought a hero the first thing you should look at is your spells.
All heroes have three basic spells and an ultimate. You CANT max all your spells as the max level is 18 so you need to choose now which will be best to counter or support your allies or enemies.
Most heroes can benefit from items footmen elite has six different shops, three at your base, two on the sides of you base and one in the middle the shops names usually tell you what kind of items they sell. Your units can be upgraded at your main base aswell as your tier which will spawn different units often at different spawn rates. The map also has two creep shops which sell units which can give you a huge edge over your enemies by simply buffing or debuffing you or your enemies.
Now that you know what is where and what it does its time to tell you how they can help you. Items give bonuses from damage to mana regeneration.
Tank heroes will tend to be strength based and will mainly buy items and not tech.
Hero killers are usually agility based and will also buy items rather than tech.
Intelligence heroes are the main techers and will usually only buy 1 or 2 items if any then tech.
Tanks:
-Tanks benefit mainly from armor and health increasing items and mana items are usually needed too.-
-Tanks will tend to attack bases filled with units to kill massed units and survive large amounts of damage.-
Hero Killers:
-Hero Killers will usually mass damage items and sometimes mana items.-
-They will hunt down heroes and kill them and retreat back avoiding units and massed heroes.-
Techers and Aoe heroes:
-Techers and Aoe heroes will focus on upgrading units and tiers rather than buying items.-
-Techers and Aoe heroes will focus an units but will often need their own units to back them up as they have low health.-
-They will also avoid hero killers and tanks which can kill their own units.-
Latest Changes
Coming Soon
Thank you for playing my map
- HeX.16
LINK
-Coming Soon