Fusion-Style Skills

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Histroy

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I'm working on some kind of RPG-Map. For this I meant to work out a character who's summons can fuse to create new unit-types. I tried to create the skills for the fusions on the base of hippogryphtaming but it does not work for some reason I don't know. Does anybody have an idea how to get this done?
 
Make a custom move like holy light or something and use this trigger.
---------------------------------------------------
Events- Unit Begins casting a spell
Conditions- Ability being cast equal to (your move)
Target of unit of ability being cast equal to (Your unit)
Actions- Remove target unit of ability being cast
Replace casting unit with (your fusion) with new unit's hp and mana


I dunno if this will work I'll go try it out on the editor.
 
Thx a lot, but I'm trying to work trigger-independent as far as possible and got my fusions finished and working today(got some more probs with summonable's incapacity of fusing though).
Now I got altogether 5 fusing skills allowing 9 Different units including 4 basics.
 
I have a question. If you fuse two units, how would you make an ability that turns them back to their previous form?
 
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